# III - Modding

**URL:** https://forums.ageofempires.com/c/age-of-empires-iii/age3de-modding/151.md

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## [About the III - Modding category](https://forums.ageofempires.com/t/about-the-iii-modding-category/102092)

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**Author:** [@GMEvangelos](https://forums.ageofempires.com/u/GMEvangelos)\
**Replies:** 0\
**Last updated:** [October 2, 2020, 5:58pm UTC](https://forums.ageofempires.com/t/about-the-iii-modding-category/102092 "2020-10-02T17:58:56Z")

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Share your custom mods and modding ideas for Age of Empires III: Definitive Edition.

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## [Mod Request : Maltese unit skins for multiplayer](https://forums.ageofempires.com/t/mod-request-maltese-unit-skins-for-multiplayer/291156)

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**Author:** [@SerDucan](https://forums.ageofempires.com/u/SerDucan)\
**Replies:** 1\
**Last updated:** [November 12, 2026, 1:30pm UTC](https://forums.ageofempires.com/t/mod-request-maltese-unit-skins-for-multiplayer/291156 "2026-11-12T13:30:02Z")

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Hello I’m new in the forum and in the game, but i’m in love with it. I like malta very much but the units being so anachronic is making me mad. I’m using the great skin mod of the "MOD Armoured Hospitaller" and “MOD Mal…

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## [Enhanced AI Mod](https://forums.ageofempires.com/t/enhanced-ai-mod/245098)

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**Author:** [@EsteGringo](https://forums.ageofempires.com/u/EsteGringo)\
**Replies:** 58\
**Last updated:** [November 12, 2026, 2:10am UTC](https://forums.ageofempires.com/t/enhanced-ai-mod/245098 "2026-11-12T02:10:43Z")

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Hello everyone, I have been a longtime lurker here on the forums. I have decided to release my AI mod. Below are the current release notes. Enhanced AI Author: EsteGringo Version: 0.9.6 Last Updated: December 3rd…

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## [Mod idea: replace Zapotecs with Muiscas/Chibchas?](https://forums.ageofempires.com/t/mod-idea-replace-zapotecs-with-muiscas-chibchas/291402)

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**Author:** [@RatcicleFan](https://forums.ageofempires.com/u/RatcicleFan)\
**Replies:** 5\
**Last updated:** [November 11, 2026, 7:39pm UTC](https://forums.ageofempires.com/t/mod-idea-replace-zapotecs-with-muiscas-chibchas/291402 "2026-11-11T19:39:53Z")

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I want to begin this by saying I have no problem with Zapotecs being in the game in some form, the problem is the devs refuse to add more maps based in Mexico and most maps Zapotecs do appear in are places where they don…

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## [A sleek spectator UI mod, taking inspiration from Esoc observerUI](https://forums.ageofempires.com/t/a-sleek-spectator-ui-mod-taking-inspiration-from-esoc-observerui/291351)

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**Author:** [@BonnyMountain91](https://forums.ageofempires.com/u/BonnyMountain91)\
**Replies:** 1\
**Last updated:** [November 10, 2026, 10:23am UTC](https://forums.ageofempires.com/t/a-sleek-spectator-ui-mod-taking-inspiration-from-esoc-observerui/291351 "2026-11-10T10:23:18Z")

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Here’s a mod to make the spectator UI take a bit less space with some slight modifications. Removed few redundant statistics and cleaned up the UI. Currently it only works in the legacy mode. Changes - Top Left bar …

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## [Add a Jingle/theme after a tech is sent](https://forums.ageofempires.com/t/add-a-jingle-theme-after-a-tech-is-sent/291270)

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**Author:** [@Enierheler](https://forums.ageofempires.com/u/Enierheler)\
**Replies:** 0\
**Last updated:** [November 5, 2026, 11:03pm UTC](https://forums.ageofempires.com/t/add-a-jingle-theme-after-a-tech-is-sent/291270 "2026-11-05T23:03:05Z")

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Hello everyone I’m trying to play a sound/mp3 after a tech is sent. Like some HC cards. I copy the code lines that triggers the sound and added a “power” on the powermods.xml file with the new coding, but the jingle doe…

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## [Expanded portraits mod - help](https://forums.ageofempires.com/t/expanded-portraits-mod-help/290128)

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**Author:** [@ArkadasLlisa](https://forums.ageofempires.com/u/ArkadasLlisa)\
**Replies:** 2\
**Last updated:** [October 31, 2026, 8:43pm UTC](https://forums.ageofempires.com/t/expanded-portraits-mod-help/290128 "2026-10-31T20:43:54Z")

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I’m having problems to show a new portrait for the ashigaru File path of the png…: mods\\local\\Unique portraits\\Data\\wpfg\\resources\\art\\units\\asians\\japanese\\ashigaru Name of the png: deIconMeijiAshigaru techtreemods.X…

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## [Is there any possibility to have more than 1 flag for a CIV?](https://forums.ageofempires.com/t/is-there-any-possibility-to-have-more-than-1-flag-for-a-civ/288996)

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**Author:** [@OldPippo1994](https://forums.ageofempires.com/u/OldPippo1994)\
**Replies:** 8\
**Last updated:** [October 30, 2026, 11:19am UTC](https://forums.ageofempires.com/t/is-there-any-possibility-to-have-more-than-1-flag-for-a-civ/288996 "2026-10-30T11:19:56Z")

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Has anyone ever tried to impliment more than 1 flag for a Civ, so that for example you had different variations of flags flying in your town center? So, for example, you’d have lets say the germans flying all those flag…

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## [So how does Additive .tactics file modding work?](https://forums.ageofempires.com/t/so-how-does-additive-tactics-file-modding-work/203572)

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**Author:** [@VitezVaddiszno](https://forums.ageofempires.com/u/VitezVaddiszno)\
**Replies:** 11\
**Last updated:** [October 30, 2026, 2:36am UTC](https://forums.ageofempires.com/t/so-how-does-additive-tactics-file-modding-work/203572 "2026-10-30T02:36:32Z")

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The Spanish update’s changelog said that .tactics file now support additive modding, but this is not the case. The guide for additive files (https://support.ageofempires.com/hc/en-us/articles/360062106732-Additive-Data-M…

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## [Help on custom models and animations](https://forums.ageofempires.com/t/help-on-custom-models-and-animations/290580)

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**Author:** [@\_BOOL\_Bro\_Boi](https://forums.ageofempires.com/u/_BOOL_Bro_Boi)\
**Replies:** 1\
**Last updated:** [October 27, 2026, 9:22pm UTC](https://forums.ageofempires.com/t/help-on-custom-models-and-animations/290580 "2026-10-27T21:22:50Z")

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Hey everyone, brand new to the forums and made an account just to see if anyone can help out. Me and a friend are working on a very ambitious mod for AOE3:DE that brings it into the Warcraft setting. We are jumping into…

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## [Trafalgar and Moctezuma/Cortés campaigns](https://forums.ageofempires.com/t/trafalgar-and-moctezuma-cortes-campaigns/290538)

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**Author:** [@MatM1996](https://forums.ageofempires.com/u/MatM1996)\
**Replies:** 1\
**Last updated:** [October 17, 2026, 9:56am UTC](https://forums.ageofempires.com/t/trafalgar-and-moctezuma-cortes-campaigns/290538 "2026-10-17T09:56:11Z")

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Showing some pictures of my Trafalgar scenario and my port of the Moctezuma campaign from Age of Empires II for Columbus Day… …

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## [Italy or the Papal States](https://forums.ageofempires.com/t/italy-or-the-papal-states/290568)

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**Author:** [@NoahBGP](https://forums.ageofempires.com/u/NoahBGP)\
**Replies:** 0\
**Last updated:** [October 16, 2026, 9:52am UTC](https://forums.ageofempires.com/t/italy-or-the-papal-states/290568 "2026-10-16T09:52:12Z")

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It would be interesting to see a unique Italian revolution that includes the Papal States and incorporates the troops found at the cathedral. Another idea would be to make the cathedral-exclusive troops available as stan…

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## [Victors and Vanquished in AoE 3](https://forums.ageofempires.com/t/victors-and-vanquished-in-aoe-3/290202)

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**Author:** [@MatM1996](https://forums.ageofempires.com/u/MatM1996)\
**Replies:** 7\
**Last updated:** [October 8, 2026, 12:32pm UTC](https://forums.ageofempires.com/t/victors-and-vanquished-in-aoe-3/290202 "2026-10-08T12:32:27Z")

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I’m porting several VaV scenarios from AoE 2 (Fetih, Constantine XI, Drake, Temujin) to AoE 3… I’m only missing Seljuk, Mstislav, Shimazu and Nobunaga… …

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## [World Expo - New Mod Project](https://forums.ageofempires.com/t/world-expo-new-mod-project/265563)

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**Author:** [@HoopThrower](https://forums.ageofempires.com/u/HoopThrower)\
**Replies:** 112\
**Last updated:** [September 29, 2026, 5:21pm UTC](https://forums.ageofempires.com/t/world-expo-new-mod-project/265563 "2026-09-29T17:21:55Z")

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Well, a promise is a promise, so first order of business, Filipino civ: So what makes the Filipinos special? For starters, the first two things you´ll see are that, first, you can train their unique villager, the Al…

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## [Age of the world redone?](https://forums.ageofempires.com/t/age-of-the-world-redone/290016)

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**Author:** [@dondonlonny](https://forums.ageofempires.com/u/dondonlonny)\
**Replies:** 0\
**Last updated:** [September 27, 2026, 2:40pm UTC](https://forums.ageofempires.com/t/age-of-the-world-redone/290016 "2026-09-27T14:40:28Z")

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Hi, Anyone knows if an update of age of the world is planned ? It s still impossible to have more civilisation than the Official ones in player 2 and play humain against IA Any modders can’t do that ? Thanks

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## [New Co-op Scenario: Convoy Defense Challenge](https://forums.ageofempires.com/t/new-co-op-scenario-convoy-defense-challenge/289984)

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**Author:** [@Troteck](https://forums.ageofempires.com/u/Troteck)\
**Replies:** 1\
**Last updated:** [September 26, 2026, 5:19pm UTC](https://forums.ageofempires.com/t/new-co-op-scenario-convoy-defense-challenge/289984 "2026-09-26T17:19:30Z")

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Hi everyone! I’m currently working on a new type of scenario for Age of Empires III: Definitive Edition, designed as a true co-op escort and defense challenge. The concept is simple: two players must protect a convoy m…

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## [Prussian Civilization and More!](https://forums.ageofempires.com/t/prussian-civilization-and-more/199815)

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**Author:** [@JiMMy12013](https://forums.ageofempires.com/u/JiMMy12013)\
**Replies:** 12\
**Last updated:** [September 25, 2026, 11:00pm UTC](https://forums.ageofempires.com/t/prussian-civilization-and-more/199815 "2026-09-25T23:00:26Z")

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This would be just a personal mod, but I was curious about other people’s thoughts on the changes and get others’ opinions. My first attempt didn’t work so I resubmitted and now the mod seems to be working properly. It …

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## [Rotate Groupings in RMS](https://forums.ageofempires.com/t/rotate-groupings-in-rms/289940)

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**Author:** [@M00Z1LLA](https://forums.ageofempires.com/u/M00Z1LLA)\
**Replies:** 1\
**Last updated:** [September 25, 2026, 12:44am UTC](https://forums.ageofempires.com/t/rotate-groupings-in-rms/289940 "2026-09-25T00:44:17Z")

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When placing groupings in an RMS script, is there a parameter to rotate them by 90 degree increments like in the scenario editor? Or do I need to make a different group for the orientations I want?

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## [Maltese Blood Campaign](https://forums.ageofempires.com/t/maltese-blood-campaign/289831)

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**Author:** [@MatM1996](https://forums.ageofempires.com/u/MatM1996)\
**Replies:** 0\
**Last updated:** [September 22, 2026, 1:06am UTC](https://forums.ageofempires.com/t/maltese-blood-campaign/289831 "2026-09-22T01:06:35Z")

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Mod to play the Blood campaign with the Maltese now available in the game…

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## [Historically Accurate Tutorial](https://forums.ageofempires.com/t/historically-accurate-tutorial/289826)

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**Author:** [@MatM1996](https://forums.ageofempires.com/u/MatM1996)\
**Replies:** 0\
**Last updated:** [September 22, 2026, 12:30am UTC](https://forums.ageofempires.com/t/historically-accurate-tutorial/289826 "2026-09-22T00:30:47Z")

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Mod to make the tutorial more historically accurate, changing the Spanish to the Haudenosaunee…the British colony as Jamestown and the Haudenosaunee village of Powhatan.

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## [Unit sound mods](https://forums.ageofempires.com/t/unit-sound-mods/289418)

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**Author:** [@RatcicleFan](https://forums.ageofempires.com/u/RatcicleFan)\
**Replies:** 11\
**Last updated:** [September 14, 2026, 9:38pm UTC](https://forums.ageofempires.com/t/unit-sound-mods/289418 "2026-09-14T21:38:04Z")

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I made some mods so certain units speak different languages: They’re all working on my end, but I need to know if they’re downloadable and work for everyone. Urumis should be speaking Malayalam, but there’s no way I…

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## [Mod Request: Musketeer and Pikemen Reskin](https://forums.ageofempires.com/t/mod-request-musketeer-and-pikemen-reskin/289181)

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**Author:** [@IrateSwami9482](https://forums.ageofempires.com/u/IrateSwami9482)\
**Replies:** 12\
**Last updated:** [September 3, 2026, 3:21pm UTC](https://forums.ageofempires.com/t/mod-request-musketeer-and-pikemen-reskin/289181 "2026-09-03T15:21:10Z")

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May I ask from the distinguished gentlemen who are well versed in the art of modding if it would be possible to make a reskin for the musketeers and pikeman. I’m a great fan of the early-modern period of history with th…

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## [Need Help with modding - Mill worker count mod](https://forums.ageofempires.com/t/need-help-with-modding-mill-worker-count-mod/289168)

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**Author:** [@TitledVase30170](https://forums.ageofempires.com/u/TitledVase30170)\
**Replies:** 0\
**Last updated:** [August 30, 2026, 6:18pm UTC](https://forums.ageofempires.com/t/need-help-with-modding-mill-worker-count-mod/289168 "2026-08-30T18:18:54Z")

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Hello there, i would like to build a mod showing the current worker count on a mill or a plantation. However I am new to modding AoE3. Maybe somebody can help me fixing my problems. The mod is displayed within the mod …

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## [Malagasy Civ Concept](https://forums.ageofempires.com/t/malagasy-civ-concept/288913)

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**Author:** [@HoopThrower](https://forums.ageofempires.com/u/HoopThrower)\
**Replies:** 9\
**Last updated:** [August 21, 2026, 11:10pm UTC](https://forums.ageofempires.com/t/malagasy-civ-concept/288913 "2026-08-21T23:10:13Z")

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Madagascar! Yes, that big island off the coast of Africa, the one with the lemurs and Baobab tree roads and whatnot. I’m no here to talk about the flora and fauna though, although I’d love to see one or more random map…

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## [RM Script as a mod - broken groupings](https://forums.ageofempires.com/t/rm-script-as-a-mod-broken-groupings/174303)

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**Author:** [@roda2324](https://forums.ageofempires.com/u/roda2324)\
**Replies:** 4\
**Last updated:** [August 17, 2026, 6:06am UTC](https://forums.ageofempires.com/t/rm-script-as-a-mod-broken-groupings/174303 "2026-08-17T06:06:52Z")

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Hi, is it somehow possible to add custom made groupings into a new RM script file? My file structure looks like this: All the groupings are part of the mod, but it doesn’t work with groupings in the mod folder. Just …

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## [Just Poland mod design update](https://forums.ageofempires.com/t/just-poland-mod-design-update/271954)

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**Author:** [@Stark22e](https://forums.ageofempires.com/u/Stark22e)\
**Replies:** 42\
**Last updated:** [July 28, 2026, 2:46am UTC](https://forums.ageofempires.com/t/just-poland-mod-design-update/271954 "2026-07-28T02:46:05Z")

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Hello there. It’s been a while since I published a Polish civilisation test with my “Just Poland - Simple Polish Civilization” mod. It was a simple mod just to learn modding and use the new 3D model of the winged hussa…

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## [Modding](https://forums.ageofempires.com/t/modding/287444)

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**Author:** [@ezzat1151](https://forums.ageofempires.com/u/ezzat1151)\
**Replies:** 4\
**Last updated:** [July 10, 2026, 2:31pm UTC](https://forums.ageofempires.com/t/modding/287444 "2026-07-10T14:31:02Z")

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Im looking for someone who can teach me modding from the very beginning. I’m a complete beginner, and I’d like to learn step by step at a comfortable pace. I’m serious about learning and willing to put in the effort. I …

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## [Tech which forces player to loose access to minor settlement which reflects at embasy](https://forums.ageofempires.com/t/tech-which-forces-player-to-loose-access-to-minor-settlement-which-reflects-at-embasy/287494)

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**Author:** [@edotenseilove](https://forums.ageofempires.com/u/edotenseilove)\
**Replies:** 2\
**Last updated:** [July 9, 2026, 3:33pm UTC](https://forums.ageofempires.com/t/tech-which-forces-player-to-loose-access-to-minor-settlement-which-reflects-at-embasy/287494 "2026-07-09T15:33:38Z")

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Hello I am sorry to bother you but I am developing a Minor civ selector mod and I have a problem If I join my minor aliance i get access to the units and techs which i have defined for building and i use: \<effect civ="Ca…

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## [Explanation of how to use the Maltese and United States-MP civilizations in campaigns](https://forums.ageofempires.com/t/explanation-of-how-to-use-the-maltese-and-united-states-mp-civilizations-in-campaigns/287413)

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**Author:** [@MatM1996](https://forums.ageofempires.com/u/MatM1996)\
**Replies:** 0\
**Last updated:** [July 4, 2026, 7:45am UTC](https://forums.ageofempires.com/t/explanation-of-how-to-use-the-maltese-and-united-states-mp-civilizations-in-campaigns/287413 "2026-07-04T07:45:46Z")

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Taking advantage of the fact that today is the 250th anniversary of the United States… I’m going to explain how to use the Maltese and US-MP civilizations in campaigns… if someone can make a mod to share it, that would b…

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## [Looking for a mod that allows you to age up to age 5 after a revolution](https://forums.ageofempires.com/t/looking-for-a-mod-that-allows-you-to-age-up-to-age-5-after-a-revolution/287410)

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**Author:** [@Tetsuryu](https://forums.ageofempires.com/u/Tetsuryu)\
**Replies:** 1\
**Last updated:** [July 4, 2026, 6:21am UTC](https://forums.ageofempires.com/t/looking-for-a-mod-that-allows-you-to-age-up-to-age-5-after-a-revolution/287410 "2026-07-04T06:21:48Z")

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Hello to you, I am looking for the name of a mod I had that allows you to age up by age 5 after a revolution via a technology installed in the city center. The main concern is that I no longer remember the name of the mo…

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