What Era Age of Empires IV should be?

WitchyBobcat029WitchyBobcat029 CaliforniaMember ✭✭

Age of Empires 1 is on the Ancient Age
Age of Empires 2 is on the Medieval Age
Age of Empires 3 is on the Modern Age
Age of Empires 4?

What Era Age of Empires IV should be? 200 votes

Ancient Age (Prehistory - 500)
12%
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Medieval Age (500 - 1500)
19%
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Modern Age (1500 - 1800)
4%
MCJimjvkUnlimitedRindoo77SpringPenny4779KTCYusakuKetothVijay NirmalbulliorMVBarboza 9 votes
Contemporary Age (1800 - Today)
38%
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Future
0%
All Ages
26%
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Comments

  • GameSkillarGameSkillar Member, Insider
    edited August 25
    Medieval Age (500 - 1500)

    My favorite is the Medieval Age, but I also like the ancient setting.
    A modern age would be okay, but this wouldn't be the best choice for me .I wouldn't like an AOE, which take place after 1800, but this is the most likely setting (Contemporary Age).
    The future would be the worst age of all for me, but luckily this was locked out by Shannon Loftins, so AOE 4 won't take place in the future. :)
    If AOE 4 will be a game with all ages, then I would prefer to make different modes, you can choose from. So, if you want to play in the ancient age, then choose this, if you want to play in the medieval age, then choose this etc... But the problem of this is, that they cannot focus on one age, so maybe some details will suffer because of that...
    And of course they make Definitive Editions for AOE 1,2 and 3, so why they should make another game with an age, that take plays on these times.
    The only thing I could imagine, that either the DE have something to sth do with AOE 4, or this games are a kind of tests, so that they can see, what the gamers like and what they don't like.
    So Microsoft and Relic could see, what to do better on the end game (AOE 4)...
    But back to the question, I also would like all ages, but then there shouldn't be a period after 1800.

  • nonlosojimmynonlosojimmy Member, Insider ✭✭✭
    Ancient Age (Prehistory - 500)

    @GameSkillar said:
    My favorite is the Medieval Age, but I also like the ancient setting.
    A modern age would be okay, but this wouldn't be the best choice for me .I wouldn't like an AOE, which take place after 1800, but this is the most likely setting (Contemporary Age).
    The future would be the worst age of all for me, but luckily this was locked out by Shannon Loftins, so AOE 4 won't take place in the future. :)
    If AOE 4 will be a game with all ages, then I would prefer to make different modes, you can choose from. So, if you want to play in the ancient age, then choose this, if you want to play in the medieval age, then choose this etc... But the problem of this is, that they cannot focus on one age, so maybe some details will suffer because of that...
    And of course they make Definitive Editions for AOE 1,2 and 3, so why they should make another game with an age, that take plays on these times.
    The only thing I could imagine, that either the DE have something to sth do with AOE 4, or this games are a kind of tests, so that they can see, what the gamers like and what they don't like.
    So Microsoft and Relic could see, what to do better on the end game (AOE 4)...
    But back to the question, I also would like all ages, but then there shouldn't be a period after 1800.

    agree

  • InickysInickys Member
    Contemporary Age (1800 - Today)

    Well, we're already getting the Definitive Editions of AoE 1, 2 and 3 for the other ages, so the contemporary age seems the next logical step. If I want to play one of the other ages I would just play AoE 1, 2 or 3 and not 4.

  • sonictimmsonictimm Member, Insider ✭✭✭
    edited August 25
    Contemporary Age (1800 - Today)

    ^
    Making it take place in any of the previous Age games' time periods would kind of defeat the purpose of making 3 definitive editions.

    All eras would be cool, but it's a bit outside the scope of one Age game.

    4 implies that it follows 1-3, so making it contemporary would only make sense.

    Most of us think of "Age of Empires" as covering older time periods, and that's because it does. Nobody though of Medieval when thinking about AOE in 1998. Nobody thought of the New World when talking about AOE in 2003. Putting AOE 4 in a newer setting will be no different than any of those.

  • KingDarBojaKingDarBoja ColombiaMember, Insider ✭✭✭
    Contemporary Age (1800 - Today)

    I voted for Contemporary Age but I think the time span used isn't accurate since AOE III ends like at 1890 or somewhere close to it. Also the ending timeline should be until WWI or WWII, I don't feel like going into modern days like as Rise of Nations does.

  • Contemporary Age (1800 - Today)

    "Modern age" doesn't have to pack in everything from 1800 to nowadays. In fact, there has been so much change in the military over the last two hundred years that trying to represent them all in one game will inevitably result in oversimplification. That would also imply entire campaigns spent in the same age, which is a gameplay problem. There is more than enough content in the XIXth century for it to make one game of its own!

  • Contemporary Age (1800 - Today)

    I voted Contemporary Age as well, but I agree with others that from 1800 to today is too much. I 1800-1920 would be best in my opinion, but I'm personally bit biased because I love WW1 and it would be better than best as a setting.

  • GameSkillarGameSkillar Member, Insider
    Medieval Age (500 - 1500)

    "The contemporary Age is the only logical step" - Hmm, yes of course, but I doubt, that there can be a good AOE feeling. For me this age is too monotonous and "too fast" for an Age of Empires Game.
    Besides, there are enough good other games for an WWI or WW2 setting in my opinion.
    Of course there are the definitive Editions, but it's the same engine as before. Of course I really like the new AOE 1 graphics, but anyway you see that the game is old. So it's not like a new Age of Empires with a great engine and with new stories etc.

  • nonlosojimmynonlosojimmy Member, Insider ✭✭✭
    Ancient Age (Prehistory - 500)

    @GameSkillar said:
    "The contemporary Age is the only logical step" - Hmm, yes of course, but I doubt, that there can be a good AOE feeling. For me this age is too monotonous and "too fast" for an Age of Empires Game.
    Besides, there are enough good other games for an WWI or WW2 setting in my opinion.
    Of course there are the definitive Editions, but it's the same engine as before. Of course I really like the new AOE 1 graphics, but anyway you see that the game is old. So it's not like a new Age of Empires with a great engine and with new stories etc.

    Totally agree.

  • PlasticcazPlasticcaz Perth, Western AustraliaMember, Insider ✭✭✭
    Medieval Age (500 - 1500)

    I voted Medieval age because I would like to see an alternate take on it that pays homage to AOK, but does something different.

    I would be happy if it was in the ancient age as well.

  • sobaosobao Member ✭✭
    edited August 26
    Contemporary Age (1800 - Today)

    I voted contemporary because the series have to continue with the real timeline.
    Maybe an AoE 5 or 6 should return to the beginning, but not yet.

  • Elite CataphractElite Cataphract v-jegodwMember, Insider ✭✭
    Contemporary Age (1800 - Today)

    @sobao said:
    I voted contemporary because the series have to continue with the real timeline.
    Maybe an AoE 5 or 6 should return to the beginning, but not yet.

    Exactly, it misses the whole purpose of the game if it doesn't follow the timeline.

  • AzudaahAzudaah Member, Insider
    All Ages

    Since AoE 1 & 2 were (and are still) my favorites games, I would like AoE 4 to stay in those periods. However, as many of you said, there would be no point in the 3 Definitive Editions.
    On the other hand I think that having an AoE in the contemporary or future period would be too different, that it would not fit not only the name but also the spirit of the franchise. It would be at too much different game.
    Then my suggestion would be to have a game that sets up from the oldest ages (prehistoric or so) to the beginning of the modern ages (or 1800), or either at the end of middle age. That way the spirit would still be there, and the longer timeline would allow something new, different, but not too much. (and that's why I voted all ages even though I am thinking all ancient ages...)

  • ChusikChusik SwitzerlandMember, Insider
    Contemporary Age (1800 - Today)

    but not until today, it should go from 1800-1918 (WW1 at maximum) imo

  • KingDarBojaKingDarBoja ColombiaMember, Insider ✭✭✭
    Contemporary Age (1800 - Today)

    @rhrmn Your vote and opinion is missing, Community Sage ;)

  • AugustusmanAugustusman Member ✭✭✭
    Ancient Age (Prehistory - 500)

    I miss ancient era... but at last I have Rome 2 TW and 0 A.D.

  • WitchyBobcat029WitchyBobcat029 CaliforniaMember ✭✭
    Contemporary Age (1800 - Today)

    @Augustusman said:
    I miss ancient era... but at last I have Rome 2 TW and 0 A.D.

    And Age of Mythology and Age of Empires 1 DE

  • AugustusmanAugustusman Member ✭✭✭
    Ancient Age (Prehistory - 500)

    @WitchyBobcat029 said:

    @Augustusman said:
    I miss ancient era... but at last I have Rome 2 TW and 0 A.D.

    And Age of Mythology and Age of Empires 1 DE

    AoE DE isn't released yet.
    Mythology isn't ancient era. Is Mythology. Vikings aren't from ancient era.

  • rhrmnrhrmn Member, Insider ✭✭✭✭

    @KingDarBoja said:
    @rhrmn Your vote and opinion is missing, Community Sage ;)

    I would like to see AoE IV in the AoE, AoE II and AoE III timeframe.

  • Kingfisher180Kingfisher180 NetherlandsMember
    Contemporary Age (1800 - Today)

    I like to the see AoE in a comtemporary setting but realise that it will be a hard task to create an interesting storyline. I wish the creators of AoE best of luck with that.

  • Kingfisher180Kingfisher180 NetherlandsMember
    Contemporary Age (1800 - Today)

    I like to the see AoE in a comtemporary setting but realise that it will be a hard task to create an interesting storyline. I wish the creators of AoE best of luck with that.

  • nonlosojimmynonlosojimmy Member, Insider ✭✭✭
    Ancient Age (Prehistory - 500)

    @IamDalv said:
    I'm sorry to break the hopes of a modern setting for some people, but the timeline is going to go back, like zeroempires said, for 2 reasons:

    1) Profit
    The most successful game in the series, Age of Empires 2, takes place in the middle-ages. It made and still makes the most money by far from the whole series and is the only one still played massively today and they (MS) know that.
    AOE3 gunpowder setting didn't prove so appealing to the masses (while it was fun for some for a while, the game pretty much died long time ago and was never at the level of 2 to begin with), they wouldn't risk going even further.
    If there is one strong positive today about AOE unlike when they decided to go fremium cartoony model (AOE:O), it is that Microsoft knows what works and what doesn't (which means we won't end up with another AOE: Online fiasco, that's for sure), they no longer wonder around blindly. They also work with the AOE2 community and the AOE2 competitive community, the only one still thriving.
    They also made remakes for AOM, for RON, while also having AOE3 as a modern looking game still capable of running on modern computers, not just for AOE2.. They basically re-tested all products on the market and people still stayed or returned to AOE2.
    So Microsoft took the hint loud and clear, they know whats the recipe for success this time and where the money would come from.
    Of course, for a mammoth like MS it is more about the image and solidifying platforms like Windows 10 and their gaming store in an effort to compete with the likes of Steam and slowly winning ground over PS rather than just making a few hundred millions with a single game franchise, but that's another discussion.

    2) Gameplay
    The only way to make a strategic gameplay in a WW2 setting which wouldn't turn out to be downright silly, with aircraft levitating in mid-air while kept idle, would be to make it actually tactical, just like Company of Heroes or Sudden Strike or Men of War, where aircraft are called as tactical abilities, or turn it into a 4X Civilization game where you have a planetary sized map and aircrafts return to airports/carriers after a strike.
    There's a reason all WW2 real time strategies are RTT and not RTS, with tactics/positioning/headquarters/reinforcements called off the map as opposed to strategic/macro gameplay with focus on gathering resources and building a base/city. It needs to be within a context.
    During middle-ages for example they gathered resources on their way to the battlefield, built there and recruited more soldiers from the vicinities, while in WW2 they kept receiving reinforcement and resources from home (headquarters).
    Now we can't have an RTT instead of an RTS, that wouldn't be Age of Empires and Relic knows that, they aren't novices.

    I get your desire for a contemporary setting, I like WW too, I watch documentaries and read books about it, but it just doesn't fit into a strategic eco based AOE style gameplay. You would need to make it really silly in order to work. Try to see that or you will be disappointed for no valid reason when they announce the timeline the game is going to be.

    And yes, they are going to remaster AOE2 for the 2nd time, but believe it or not, its near perfect gameplay can actually be improved with new ideas that would make it a fresh new game. If you paid attention, Quinn Duffy (Relic AOE4 producer) hinted at that. Having AOE2:DE highly more successful than AOE4 as well would be ridiculous. It makes more sense they would prefer to make use of the series own 'heritage' rather than competing on a market over-saturated by WW2 and sci-fi games.
    AOE is not about continuing a timeline, it's about history and empires, and of course quality gameplay.

    A comeback to the Ancient Times, would be amazing too. Roman legions fighting in Turtle formation or Hoplites in Phalanx....it could be really fantastic.. Unfortunately AOEDE will no have features of modern rts (except for graphic update, and other little improvements)..

  • PellyPavePellyPave Member, Insider
    edited August 31
    Ancient Age (Prehistory - 500)

    I'd love to see a return to the ancient or medieval eras, for a bunch of reasons:

    • Immersion. In AOE1, everything’s ancient. In AOE2, everything’s medieval. In AOE3, there are a lot of massive leaps - everything's kind of ill-defined. Depending on the civ you’re playing, you can build late medieval longbowmen or 19th century Sepoys in the same age. The first two games spanned massive periods of history too, but the technological development was slower so it doesn’t feel so crazy to have the Goths and Saracens fight each other. All but the most niche history buff is gonna think the 17th, 18th and 19th centuries are more distinct from each other than the 7th, 8th and 9th centuries. In the first two games, the slow development of technology felt genuinely exciting, like something special was unfolding as you watched your stone or dark age town centre advance into an empire.

    • Simplicity of concept. I personally loved a lot about AOE3, but it felt more aimless than the first two games, it wasn't entirely sure of itself or what it was meant to be. Part of that wasn’t just from the wide ranging technological leaps, but also from the overall constriction of the New World colony concept. The expansion civs in particular often felt like they were uncomfortably forced into the position of civs from the vanilla game. Home Cities and shipments logistically just didn’t quite make a lot of sense for Native American and Asian civs and gameplay-wise they added an RPG element that, although not as bad as a lot of people made it out to be, probably wasn’t what the series really needed.

    • Distance from the present. We romanticise the eras before 1492 because they feel so detached to our lives today. The further Age of Empires gets into the historical timeline, the more likely it’ll have to somehow deal with horrific historical events with consequences that still unfortunately reverberate today - issues like genocide, colonialism, the slave trade and fascism are impossible to tiptoe around without controversy, and I don't think the payoff is worth it. You don't need to deal with those issues in an ancient or medieval era game. Of course, terrible things happened back then too, but none of it really affects us now compared to the stacks of awful things that have happened within the past few centuries. But beyond that, there’s also the sense of mystery that comes with early historical settings. We know pretty much everything about the day to day life and equipment of 19th and 20th century soldiers, and the cultures they belonged to. We don’t for their ancient and medieval equivalents, and that's what makes it more exciting to play as them. We fill in the blanks.

    • Game of Thrones is kind of a thing right now. People like swords and castles.

    • Priests, wonders, hoplites, ruins, relics, cataphracts – this is what most think of when they think AOE. Other games fill niches for later historical periods – there seem to be a myriad of Napoleonic and WW1/WW2 games on Steam. Nostalgia plays a huge factor, even when marketing it for younger gamers as well - we want them to see just why AOE was such a big deal, to make it feel like it's something they want to be a part of too.

    Having said that, I wouldn’t mind if AOE4 was, say, mid-late Victorian with the final ages (or perhaps an option similar to Revolution/Ragnarok from AOM but better integrated) including WW1 stuff so that aging up feels really worth it, with civs such as the Zulu included for gameplay diversity – even though they used firearms to fight off the colonisers too, there’s still potential for strong melee units and more traditional rushes. But there are still big issues with that, even in a focused timeline. I know in Civilization games that a lot of people tend to find modern leaders more boring, for instance. I also think covering all of human history is out of the question - it barely worked for Rise of Nations and Empire Earth, and it only works for Civ because it's turn-based and takes hours upon hours to finish a single game.

    tl;dr (understandable) my preference would be a revisiting of the ancient or medieval timeline with the modern RTS adjustments you’d expect after 20 years, but still distinctively AOE with wonders and wololo.

  • D3T4iXD3T4iX Member, Insider
    edited August 31
    All Ages

    I think the AoE IV should feature all the ages so we can experience pretty much everything. There are a lot of expectations since this game is being made now, in 2017. So I think it will be the most complex RTS game with tons of features brought to the table.

  • WitchyBobcat029WitchyBobcat029 CaliforniaMember ✭✭
    Contemporary Age (1800 - Today)

    @Iamfarmer1 said:
    The series is called Age of Empires--- Not AGE OF Countries ---- why would they go to the 1800s. I am surprised by the outcome of this poll to be honest.

    Austro-Hungarian Empire
    Japanese Empire
    Brazilian Empire
    Mexican Empire
    Germany 3rd Reich
    USA
    USSR
    Even the Spanish, British, French and Ottoman Empires can fit in a 20 - 21 century game

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