Hey all, since the beta is over now we have closed down the beta specific forums. Don't freak out if you can't see it, it's not a glitch:)
We've just implemented a new version of our old forum ranks!
The new "Idle Villager" rank has some slightly limited abilities here in the forums, and they cannot post discussions or do things like post links or set a signature on their posts. When you have commented 3 times you'll reach the rank of "Scout Cavalry" and gain all the usual posting abilities! This is to help combat spam, and should not affect most of you, as you have likely already posted more than 5 times and have a higher rank:)
Check out the list of ranks here: https://forums.ageofempires.com/discussion/15139/forum-rank-system/p1?new=1
Keep the maps randomly generated
I don't think this was discussed and I think it's of utmost importance for the AOE gameplay. I've seen one or two SC players criticizing AOE for having RMG (random map generator) which can result in unfair maps for some players. However, this is what defines AOE and part of what kept it going for so long feeling fresh, where every game plays differently. AOE doesn't want to be SC or some other game with static maps, a very important part in the game is reading the map and adapting.
I also wanted to stress the important of the RMG since Relic doesn't actually have any game with a RMG in their CV. I hope this will be their first one. AOE wouldn't work without having the maps created through a RMG.