I just watched Hidden Cup Round of 16, Gregory VII vs Gajah Mada. Game 2, Georgians vs. Goths, was finally concluded after 2 hours and 15 minutes, after all the wood on the map was depleted and the Goth could no longer keep up Halberdier production and eventually succumbed to the Georgian’s better Scout line.
I’m not against these types of games ever happening, but, right now, they happen far too often, and AoE II isn’t the game where you want them to happen.
Every RTS game has its weaknesses. When watching Starcraft II, you sometimes feel like every game is like the other. A few drops, kill some workers, then someone attacks into the other’s third base and wins. But sometimes you get these hour-long games where you see lots of different late-game units and it’s awesome!
In Warcraft 3, sometimes you get these hour-long games and the heroes all get to really high levels and really powerful and it’s awesome!
In AoE II, sometimes you get these hour long games and it’s… really, really boring. Because, in AoE II, instead of the game escalating further in the late game, the power level shrinks back because both players run out of gold.
In the aforementioned game, the Goth player had the advantage for most of the game, but couldn’t quite put it in the bag. Castles become almost impossible to push and killed villagers can be easily replaced.
I feel like something has to be done to address this. I tuned out somewhere along the 1 hour 30 minute mark and only tuned back in when the game was over. I don’t feel like watching endless trash wars.
One possible way to do this is with different maps. These types of games wouldn’t happen on Gold Rush. Maybe more maps should have the “lots of gold in the center” feature.
Another way is something I have thought about for quite some time: There should be a trash siege unit. This would allow players to finish the game quicker when they gain the upper hand in a post-Imp trash war. The Ram is the obvious candidate. Change the Ram’s cost from 160 wood, 75 gold to 250 wood. This would be a massive change, but I don’t think it would break anything. Maybe some of the better Siege civ (Mongols, Celts) must have their bonuses on the Ram line nerfed a bit, but those are all solvable problems.
What do you think?