I want to suggest changes/improvements in regards to 2 things that bothers me about monks (besides having to micromanage them, but I can understand that from a game balance perspective). First one is auto-healing nearby units when having them following another unit. I was surprised really that they didn’t do this already. I thought that if I had them follow a unit, that they would heart hurt units within a certain range. I would love to see this being the case.
The other suggestion I have is in regards to civs without Theocracy mostly. I would love to see some kind of indicator that informs me if monks are regaining faith. Too many times have there been times when I put monks to convert several different units at once, and some of those units die, while some don’t, and at this point, if the enemy units moved around a lot, I don’t know which monk has faith and which monks doesn’t. So actually having some way to know which can convert and not without having to select them individually would encourage more use of monks without Theocracy.