-4 starting villagers on EW - market

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 101.101.50292.0 0
  • GAME PLATFORM: Microsoft Store
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.

in 2 games out of 2 in the map “Market” in Empire wars mode (Ranked queue) I started with 24 villagers instead of the usual 28.
The 2 games were two 2v2 and I was the only one starting with a lower number of villagers. More precisely in both cases my 4 villagers on gold did not spawn.

I suspect this was because of the gold being too far away from the starting TC.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

The statistics is just 2 games though

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Queue for empire wars ladder match
  2. Get the map “Market”
  3. Check the number of villagers

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

:arrow_forward: IMAGE

:point_down: ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.

As you can see, at minute 0 the villager count is different for me as the 4 vils on gold did not spawn.

:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.

MP Replay v101.101.50292.0 @2021.07.10 214239 (1).aoe2record (1.1 MB)

MP Replay v101.101.50292.0 @2021.07.10 162411 (2).aoe2record (1.9 MB)

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