These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.
- GAME BUILD #: 54684
- GAME PLATFORM: Steam
- OPERATING SYSTEM: Windows 10
DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
On Editor, the “Object State” of, for example, the “Remove Object” effect has a bug: the Object State constantly automatically changes into “Foundation” instead of “Alive” that I intended. Not always happens, but once it does, it’s quite annoying in making a scenario. I think it’s a recent bug.
How often does the issue occur? CHOSE ONE; DELETE THE REST!
- 25% of the time / matches I play (SOMETIMES)
List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!
Here’s the steps to reproduce the issue:
- Open the Editor.
- Make a trigger effect with “Remove Object” and drag the area you want to erase.
- Make another one, and return to the former one. The “Object State” sometimes becomes “Foundation”.
What was SUPPOSED to happen if the bug you encountered were not present?
The “Object State” shouldn’t change like that, and thus, I could be able to remove what I want to erase. But if the bug occurs, I can’t make it as I intended as it refers to “Foundation” as the state of the object.
ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.
Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.