A bug with the trigger effect Change Object Armor/Attack/etc

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 101.101.45340.0 6228353
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.

When I apply the effect “Change Object (Stat)” such as for Armor, Attack, then I cannot upgrade the unit into a higher stage. For example, my Knights with the trigger effect cannot develop into Cavaliers. When I change the Attack Power of my Knights +1, then I can’t make them into Cavalier even if I research Cavalier.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Set a trigger effect “Change Object Attack”, for example. Apply it on a unit like Knight.
  2. Research Cavalier.
  3. You will find the effected Knight is still Knight, not a Cavalier.

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

The effected unit should become its higher unit with maintaining the stat, of course. I intended it, but I failed because of the bug.

:arrow_forward: IMAGE

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!
(Cavalier researched, but still the unit already produced is Knight which was effected by the trigger. Of course, I can train a new Cavalier. But I intended the effected Knight to become a Cavalier, too.)

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:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.

  • It was made on the Editor. Sorry, the file “aoe2spgame” isn’t compatible here. :frowning: