It also baffled me how people do poorly with Tatars. I find them quite smooth even without the new sheep from new TCs.
However, recently I realized there is a tendency to not chop enough wood early on as Tatars, resulting in lagging military buildings 11
Tatars were considered the sickest, most broken civ in November. What happened after?
Lost 2 sheep in Feudal Age, which can be compensated by luring more deer
Keshik +10 food cost, which is a useless nerf
Cavalry Archers less frame delay, which is a major buff
Yes, it would be a terrible move to make Burmese viable against Archer civs.
But players in the 1250-1650 range are not noobs, they are good at the game without being crazy good like the pros. People who play games for a living in general need to get a life.
True, that was broken. Yet it lead to only about 50 % winrate, which shows most players didn’t knew about how broken they were. I’d lot of fun with that 20 pop 2 FU archery ranges build, completely OP.
Maybe, but I think less than 2 % of the players are above 1600. I think balancing a game for ONLY the top player minority is actually bad for development. I like AOE2 is somewhat balanced and fun for all elos.