A few impressions and questions about the Mule Cart

  • If a damaged Mule Cart is garrisoned in any building, including allies’, it is automatically repaired at a fixed rate of proportion to its total hit points (including effects of Masonry, etc). The resource cost of repairs is deducted directly from the stockpile of the player owning the Mule Cart. The percentage of hit points repaired per minute is 24% per minute in Town Centers, 48% per minute in Castles and Kreposts, and 96% per minute in Fortified Churches. The repairing rates are tripled when Herbal Medicine is researched by the player owning the building (not the Mule Cart).
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