We’re now in the era of COVID-19. So, I imagined a new trigger: Contamination.
Effects of Contamination:
- Makes a unit have damages periodically for a while.
- Makes the unit have a contamination range in which another unit gets contaminated.
- The contaminated unit contaminates another unit in the same manner.
- Contamination can be overlapped or not when affected by two contaminated units.
- When the contaminated unit is garrisoned in a Castle, Ship, or Ram, then all the others in it get contaminated either. However, after the duration time, it cures. So, garrisoned units in the building won’t die unless the periodical damage is higher than the cure rate.
So, maybe some sections would be needed: Player, Object unit, Damage, Period, Duration, Range, and Overlap yes/no.
Expectation:
- Zombie apocalypse
- The black death in Europe
- And so on you like