These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.
- GAME BUILD #: 99404
- GAME PLATFORM: Steam
- OPERATING SYSTEM: Windows 10
DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
If a player should be defeated (no units, no production buildings, zero population etc.) but still has a Wonder foundation that was not being built yet, the player stays in the game “alive”. It happened during a custom campaign I wasn’t able to win because I found out one AI player placed a Wonder foundation and that was all it had. It’s a similar issue to Donjon building foundation bug a few years ago that was abused in multiplayer games.
How often does the issue occur? CHOSE ONE; DELETE THE REST!
I was able to consistently reproduce the bug in campaigns and scenario editor. I wasn’t able to replicate the bug elsewhere.
List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!
Here’s the steps to reproduce the issue:
- Start a campaign mission where you can build Wonder (eg. Saladin 6)
- Place a Wonder foundation (do not start building it!)
- Delete everything
- You’ll be left only with the Wonder foundation and stay not defeated
What was SUPPOSED to happen if the bug you encountered were not present?
A player should be forced to get defeated by the game if the player has no units, 0 population and no production buildings.
ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.
Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.