Ever since the shift queueing of rally points for buildings was added I have had an issue with accidently setting shift queued rally points, as the hotkey conflicts with the existing hotkey for shift queueing multiple units at the same time. So if you try and shift queue units and place a rally point it will create a rally point queue even if you don’t want one. This is okay in early game but when trying to play quickly in late game it inevitably leads to units wandering the map.
I am aware that high level players have mentioned this as well.
An option to either disable the new feature or even better to change the hotkey it’s associated with so it no longer conflicts with existing hotkeys would be really useful. As currently there is no workaround for this.