After the last update, it is not possible to transform 2 or more walls into gates

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 100.12.24632.0
  • GAME PLATFORM: Steam / Microsoft Store
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED


After the last update, it is not possible to transform 2 or more walls into gates.

Before the update it was already complicated to build the walls, now it has become impossible.

A professional or at least decent treaty part requires at least 4 layers of walls. Ideal 6 or more. With several exit and entry points, thousands of gates are needed to be built. Before we could select a large number of walls and turn them all into gates, now this requires clicking one by one. This bug is an ugly throwback and a blow to treaty players and wall lovers.

After all, the game shouldn’t be having to click on thousands of wall segments to turn them into gates. It should be more agile because the game is not about frantic clicks.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Select 2 or more large and valid wall segments and click on the convert to gate button.

  2. If you have 2 or 50 segments selected it doesn’t matter, it only affects a single segment. Which makes it laborious and time consuming to click 49 more times on the transform gate icon.

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

the correct one should be able to turn into gate all the segments of valid walls selected as always before


Exactly! Its probably by design, its like they go out of their way to make this game worse? Incredible…

1 Like

We already have two updates after that and the bug was not even mentioned.