Age of Empires II: Ultimate Edition

You described the appearances of the houses and mills as “quite unimportant details”.

No, I’m not.

1 Like

instead of ultimate edition, they need to do ultimate fixing on existing bugs. still about 300+ bugs unfixed yeah

4 Likes

today my scout cavalry did a moonwalk. i wouldn’t want them to get rid of that bug… it’s so funny

2 Likes

I think the entire playerbase would riot if it were removed.

Be wary this person joined 3 hours ago. Who knows when they’ll jump into the trolling

1 Like
  1. Keep the current standard game
    (Do not increase players’ learning costs)
    A good game. If everyone has “finished learning”, there is no need to modify it.
    Such as baseball, basketball, football.

  2. Expanded map editor
    Let the community create more games

  3. Use modern coding and coding that conforms to normal thinking to repair the game (the part that cut corners)

Let us pay tribute to the great World of Warcraft

1 Like

This idea look like a troll post to me. I cant take it seriously.

4 Likes

That seems to be YOUR passion. Taking serious posts and trying to imply trolling (you did the same on other threads). Does it give you the feeling of power?

Additional new content which i would really love for an ultimate edition are:

  • Showing cavalery with different animations for slow speed and high Speed. It just doesnt look realistic
  • giving a much higher Resolution to the map. More details could be shown, e.g. what kind of building, or if it is a unit.

Do units even have different moving speeds?

Yes, mix a monk and a cav and you will see

With all respects, this thread is just a con man, a blatant liar who have no concrete base to make up his claim.

What stalemate are you talking at? What appear to gen Z and alpha is? Do you even know the detail of your “Ultimate” audience is?

What detail? what unimportant details? What new content beside changing graphics?

And new DLCs appear, and people will talk about new content? The usual thing, no one will talk about how the pixel move around 2 or 5 miliseconds. And please stop lying, intentionally or not, it’s not convincing.

Your basis of “fixing” does not correlate with your “hypothetical issues”. Has been since the first post.

You are better tell what you want directly. Not bringing up more problems that are non-existence and do not required anyone to solve. If this was a legit balance change, your post will be removed before the first round. It’s full of biased and narrowed viewpoint.

What should happen when a knight and lc move together?knight will have default move and lc will have this slow move animation?

I get your point on how visually odd it looks when soldiers walk and horse runs in the same group but im not sure if its possible to change that.

As in real life: above a certain speed the horse changes its walking method. e.g. if faster than 1.1 it would have the run animation, if slower the walk animation, would be a really wholesome addition to cavalery

1 Like