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Wild Boars: Wild boars need a lair, which allows a single boar to respawn cyclically.
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Wolves:
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Wolves already have dens, but the current implementation is insufficient.
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They should be given a “hunger” meter and programmed to roam in search of prey.
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To establish a safe mill for harvesting deer, you must first destroy their den. Otherwise, they will persistently harass your villagers.
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Alternatively, you could use military units to protect the villagers from their attacks.
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Deer & Forests:
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I also suggest allowing forests to periodically regenerate wild deer.
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In the late game, you could send scouts to automatically hunt these scattered deer, providing a secure source of food.
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I believe this would be particularly useful in 4v4 matches. Stockpiled deer meat remains a safer food source in the late game compared to farming, despite being finite. You can strive to amass a large reserve.
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Although farming becomes more efficient than gathering deer meat in the late game, the stockpiled deer meat remains a valuable resource.
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