Age of Mythology: Retold – Update 19.16313

Game Launch Loading Screens

Each time you launch the game, you will now see a different image during each launch. Each launch will show one of the following images: the base game background, the Immortal Pillars background, the Heavenly Spear background, the Triptych combining all three, and the Obsidian Mirror background. You can see all of these images below, including the previously unseen official full version of the Triptych!

New Cheat Codes

This patch brings 10 new cheat codes to try out! The new cheat codes mostly require owning the Obsidian Mirror DLC, one cheat requires owning the Premium Edition with the Freyr God Pack, and two cheats require owning the New Gods Pack: Demeter DLC.

The original release of the previous patch notes contained a typo in one of the cheat codes, which should have read “FALKOR” with a “K”. If you missed trying out this cheat during the last update, now is a great time to try that out too!

IMTHIRSTY Drains all water from the map. The areas where water existed still behave as if the water is there for unit navigation, except that units will now slide around on the mud of the ocean floor instead of on the water surface.

Requires owning the Obsidian Mirror DLC.
YOUCANCERTAINLYTRY Spawns a stronger Fafnir nearby your Town Center with a 50-50 chance of either being controlled by you or an enemy player.

Requires owning Age of Mythology: Retold Premium Edition (to own the Freyr God Pack).
THEFTOFTHEHAMMER Summons the Mountain Giant, wielding Mjolnir, from the Obsidian Mirror campaign.

Requires owning the Obsidian Mirror DLC.
STRONGESTPOTION For all currently selected player-owned units, they individually roll a 50-50 chance to either heal to 100% health or take over 9000 damage.

Requires owning the Obsidian Mirror DLC. Only usable while in single-player game modes.
BEARWITNESS Summons 5 Nature-controlled Bear units randomly near your Town Center.

Requires owning the Obsidian Mirror DLC.
ANKARIANGAMBIT Summons 3 Harpy Myth units from your Town Center.

Requires owning the New Gods Pack: Demeter DLC.
TREESARESPEAKING Summons 3 Hamadryad units in their tree form near your Town Center.

Requires owning the New Gods Pack: Demeter DLC.
CITY UNBUILDER Replaces all currently owned God Powers with Natural Disaster God Powers. Grants the Great Flood, Volcano, Earthquake, and Tornado God Powers.

Requires owning both the Immortal Pillars DLC and the Obsidian Mirror DLC.
CURSE OF RA Casts an alternate version of Fimbulwinter that summons Minions and Mummy units instead of Wolves.

Requires owning the Obsidian Mirror DLC.
IHATEPORTALS For all currently selected player-owned units, they will be randomly teleported to random positions anywhere on the map. Each unit will appear in a different position.

Requires owning the Obsidian Mirror DLC. Only usable while in single-player game modes.
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I LOVE YOU SO MUCH FOR DOING THIS OH MY RETOLD.
I guess i know what i will be doing the rest of the year. I’ve been waiting for this since 2003.

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A Boit casted game of Demeter against Tsukuyomi from this new patch.

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I’m really happy with the balance changes. The Avenger needed a buff, and Warrior Priests needed a nerf to curb their general-purpose usage. They even fixed the myth unit sacrifice mechanic! It’s good than they read every single one of my posts, haha.

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That is the new stats for both those units at their strongest in Mythical Age

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Warrior Priest have 10.5 dps in mythic age and with all armory upgrade. 12 dps is when priest have Mictlantecuhtli’s tech. Now is only a counter for myth units and not a generalist unit.

Atlanteans should also have a unit with homing projectiles vs flying units. The Arcus is already pretty good vs flying units. But in the Classical age, Turma heroes are terrible (even with ballistics) so maybe they should get it.

They do, they Just forgot to include them in the list on the patch notes. Try out Hero tuma or Arcus vs flying units

Demeter is the worst god atm with only 40.23% winrate from 1400 to 2350 elo.

The rework to Orpheus was unnecessary, I think they should get rid of the ability to boost human units against mu and come up with a whole new gimmick, or alternatively revert the change and make him ranged once again.

Orpheus absolutely needs to be ranged again, and the amazons need their divine damage back

While I agree that divine damage was fitting, Amazon archer should definitely cost wood and gold like any other human archer in the game, there is no need to make everything about this civ unique for the sake of it.

Now that its divine damage has been removed, there’s hardly anything left that makes her unique compared to a normal archer anyway.

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Avengers are still useless. They should get a rework or something.

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That’s not the case. If you train at least two or three of them, their area-of-effect abilities make them very dangerous. Bear in mind that they aren’t tank units like the Norse Giant or the Owl; they’re like Shinigami, but for close-quarters combat. They have a special ability with a range of 3…

The fact that they are melee makes them in range of all sorts of counters…