AI doesn't increase trade carts when gold runs out in boom games

:arrow_forward: GAME INFORMATION

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  • GAME BUILD #: 11771158
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

In long games that go to imperial age, the AI does not increase trade carts to compensate for gold shortages. In the attached game, the number of trade carts stays the same for Player 3 throughout the game, even as their gold is drained and even after they essentially go broke.

The AI also doesn’t increase food production until it has basically run out. It doesn’t make sense to have it do it only when it hits rock bottom - that is setting it up for failure.

:arrow_forward: FREQUENCY OF ISSUE

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

Here’s the steps to reproduce the issue:

  1. Set up game with AI opponents, preferably configured for a long game
  2. Play against AI (no rush - allow full build up)
    3.Either you win quickly or eventually you can starve the AI of resources as they will not properly expand their economy to accommodate heavy cost of fighting

:arrow_forward: EXPECTED RESULT

AI shouldn’t essentially run out of resources because it is fighting a long battle of attrition. The alternative is that any long boom game with AI can be won simply by going hard on defense until they exhaust themselves. This happens every single time and that is my favorite kind of AI game to play.

AI needs to increase trade carts in response to heavy demands on their gold reserves, and needs to increase the number of farms more quickly in response to heavy resource usage. It can’t just do this when it runs out.

:arrow_forward: IMAGE

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:arrow_forward: GAME FILES (SAVE / RECORDING)

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