Hey, does anyone play large matches with multiple AI allies or enemies? I do. And it has become an issue. France is unusable. The AI will do the French Revolution, but it won’t assign the san-cullotes to do any resource gathering at all (probably because they are actually tagged as infantry, not villager) and thus, AI France becomes a free kill. They will never upgrade to the Napoleonic era either. I did a real long, 60 minute treaty match with France as one of my AI enemies, and they went down to like 40 Chinese Exalted Steppe Riders. So France is just not selectable, so if I get them in the random personality for my AI enemy, or ally, they’re a wasted slot.
Japan is the same way, sometimes Japan will just be itself, and play. Other times it will use that new card the destroys their town centers and converts all villagers into masterless samurai. I wiped them all our with 20 Young Guard from the French consulate (as China).
The Dutch have a SIMILAR issue, they will do a revolution, the one that converts all their villagers into halberdiers, and their halberdiers will stand around “trying” to cut wood, or mine, or gather at a farm. HOWEVER, the AI is smart enough to make new villagers and in a treaty match, they will get their villagers back up and be a good threat.
I play on extreme difficulty, so it’s not a “just raise the difficulty so the AI gets better” thing. Has anyone else encountered this? Is this a bug? Or is this another thing that needs a hotfix? My last match was me as China, with Ottoman AI allies, against India and Japan, AI enemies, and Japan more or less killed itself and it become a 2 on 1, and it wasn’t really fun. I noticed at like the 23 minute mark, Japan’s score stopped and I sent a scout in to look and oops, all masterless samurai.
What do you guys think? Has anyone encountered this? Should I just not fight those civs on AI anymore, like stop doing random and specifically avoid France and Japan?