AI resigning early in nomad random map games

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD: 101.101.56005.0 7694700
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10 on Microsoft Surface Pro

:arrow_forward: ISSUE EXPERIENCED

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Settings: Single player; any nomad map; Hard AI; no treaty; any civ; random map

Despite choosing no treaty in settings prior to game, the game starts with a 5min treaty and then all opponent AI players resign by late dark age, complaining they’ve built there bases to close to another player for comfort without any kind of battle.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: *How often does the issue occur?
*

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:
choose a single player nomad game against AI

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

Be able to play a full game

:arrow_forward: IMAGE

:point_down: ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.

N/A

:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.

N/A

Hello, this is luckily already tracked issue, thanks for the report nonetheless.
Have a nice day.

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