AI uses tc to create scouts in lategame even if they have idle stable(s)
Hey @Jargor! Which difficulty of AI did you see this with?
depending on the case, I don’t see a problem, it was said that this occurred in the late game, possibly the IA already produced a considerable number of villagers and no longer wants to produce to have space for troops
so they will take up space in stables when they have the TC to create their scouts and leave the stables free for the generation of troops that cannot be created outside?
I was playing against pup hardest. I wondered why they had like 5 less villagers than I even though we had both 1 tc. They kept creating scouts in the main tc
@Jargor are you playing on PUP or standard retail?
but this happened also with the hardest before pup