AI villagers just stand idle without doing anything

:play_button: GAME INFORMATION

GAME BUILD #: 158041, Steam (Windows 11 + Windows 10)

:play_button: ISSUE EXPERIENCED + EXPECTED RESULTS

In Return of Rome’s Pyrrhus campaign, scenario 3, AI villagers suddenly stopped working while they could have been farming, gathering wood from trees, or simply do anything else other than idling.

:play_button: REPRODUCTION STEPS

Play the scenario and watch villagers not working at all, even when there are things to do, resources to collect.

:play_button: IMAGE

:play_button: GAME FILES (SAVE / RECORDING)

IDLEVILLAGERSBUG.aoe2rorspgame (1,4 MB)

Thanks for your report @SlenderBadger98 we were already tracking this issue, but your saved game file was so useful!

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@SlenderBadger98 could you tell me how old is this saved game file?

From last Tuesday if I’m not mistaken. I was using build 158041 via Steam.

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Happened again, this time I experienced the bug in scenario 5 from the Pyrrhus of Epirus campaign:

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They had farms and granaries, and yet they remained idle. This image is from a custom map for Return of Rome, where I prohibited their player from constructing all buildings except farms, and yet, they didn’t start working on the already available objects. This was captured via build 158041 on Steam, through windows 11:

1 Like