AI’s siege response to opponent is sometimes spot on most of the time either it’s too late or consists of irrevelant combinations.
Latest patch introduced more production of trebuches to bring down defenses which is quite welcome but infantry side needs a but if work.
Reluctance or late production of mangonels against mass infantry costs dearly and eventually results in an economic collapse which it can not recover from.
AI Produce springalds quite fast when it faces siege equipment is quite good and mostly combines with bombards but when it sees player’s springalds as well it stops producing anti infantry at all and use trebuches as anti infantry which is a no no while being decimated.
Another issue is bombard/mangonels target prioritising.Bombards making back and forth moves switching between keeps and firing against infantry while mangonels target siege equipment instead of infantry.