Alexander the Great Campaign Sequel

It would be exciting to see a sequel to the Alexander the Great campaign, following a “what if” alternate history approach similar to the Aztec campaign. In this version, Alexander would not stop at India. Instead, the campaign would explore a fictional scenario where he continues his conquests across much of the known world.

Each scenario would increase in difficulty as Alexander advances: from deeper into India, through China, Korea, and Japan, across the steppe, into Eastern Europe, then Western and Northern Europe, and finally Africa.

By the time the player reaches the African campaign, the difficulty could be tuned for elite players. This final chapter would present an intense challenge, meant to push even top-tier players like TheViper to their limits on Legendary difficulty.

This campaign structure could also serve as a way to introduce new Chronicle civilizations. Each regional DLC could focus on the cultures and factions Alexander encounters in that area, allowing new civs to be added organically. For example, East Asian civilizations could be introduced in the China and Korea arc, steppe and Slavic civs in the Eastern European phase, and powerful African empires in the final chapter.

To tie everything together, the campaign could be structured as a multi-part progression system. At the end of each DLC, players would save their progress and carry it into the next expansion, creating a sense of long-term conquest. This would allow for a continuous campaign experience across multiple DLCs.

Each chapter would also offer different outcomes depending on the player’s success. If a player is defeated in a given region, that DLC would conclude with a “bad” ending, such as Alexander’s death in battle, rebellion among his troops, or collapse of the empire. On the other hand, victory would unlock the next stage of conquest, with Alexander living longer and pushing deeper into the world.

For example:

  • A campaign ending in China might have Alexander die at 40, overwhelmed by internal conflict or a powerful enemy.

  • Reaching Europe could see him live into his 50s, forging an even larger empire.

  • Conquering Africa and unifying the known world would lead to the ultimate “good” ending, where Alexander lives to the age of 65 and establishes a lasting legacy as ruler of a global empire.

This structure would combine deep storytelling, meaningful choices, escalating difficulty, and long-term progression, all while expanding the civilization roster and giving players a fresh way to experience Age of Empires II.

1 Like

How about you make a custom campaign on this?

2 Likes

The true sequel is the Diadochi Wars, which could use the Game of Thrones theme given how much they fought each other for each to have a slice of the cake.

For serious alt-history (and not just a different epilogue), you can use the editor to make it.

Realistically, while invading India from modern-day Afghanistan is comically easy (out of the 20-ish attempted invasions, only one failed), getting to China is something else as you’d need crossing the Himalayas or the SEA jungles, nuking any logistic. China was more vulnerable from the steppe or in the modern age from the sea, not from the southern and western mountains.

2 Likes

But there is no ancient China civ in the game, oh wait…

It seems like the developers have already decided on Rome. Perhaps they already planned this order of DLCs from the very beginning, they came from the mod “Rome at War” after all and the first 2 Chronicles hat no Rome in them yet.

Yeah, I was about to say, while this does seem intriguing, I think that a custom campaign would be better for this one.

1 Like

A fan-made sequel wouldn’t have the same level of quality. With an official DLC, you get professional voice acting, cut-scenes, polished scripting, and consistent production values. Plus, considering how well-received the Alexander the Great DLC was, it feels like the natural choice and a solid follow-up.

Official content can also expand on the Chronicles civilizations in a way that fan campaigns can’t.

1 Like

No it dosent,actual historical events after Alexander’s death is the follow up.

3 Likes

How to make yourself the enemy of both the Rome and the Diadochi fans.

5 Likes

And I’m willing to bet fans of Chinese history wouldn’t approve having some alt-his (which would be borderline fantasy due to the absurd logistics required…) instead of some proper history from that time, such as Qin Shi Huangdi.

Some already screamed when the 3K were served instead of some actual medieval history, let’s double down on that :upside_down_face:

1 Like

I’m surprised no one complained about the last mission of the Alexander campaign yet.

Haven’t reached it yet. But having one mission as a alt-his epilogue (usually winning while it was a defeat) wouldn’t be unprecedented, while making a full campaign from scratch would be something else.

1 Like

It absolutely does not feel like the natural choice to follow up a historical campaign (where he dies) with an alt history campaign where hes no longer dead.

1 Like

There’s nothing saying you can’t do both.

  1. it would be strange to have 1-3 fantasy campaigns before going back and telling the real story
  2. there are not infinite development resources. If they make 3 years of fantasy campaigns people will have to wait until 2029 until the next historical Chronicles

Of course if someone else would make a spinnoff campaign then it wouldn’t be an issue at all.

But that ignores that people probably don’t want to play the same civ for multiple campaigns. Macedonians already have by far the longest AoE2 campaign of all civs.

I understand how and why this came about, but nonetheless, this is an absurd situation. We have civs that have been in the game for 25+ years without official campaigns, some of them with only one official scenario, and yet the longest campaign – about three times the length of any others – is for ancient Macedonians. Remember when AoE2 was set in the middle ages?

4 Likes

Chronicles is not the base game,its an addon.

In the beginning most civilisations didn’t have a campaign. AoK had 13 civilisations and only 4 campaigns. AoC only added campaigns for new civs while adding more civs than campaigns too.

Only slowly over time the number of civs without campaigns went down to the point where most civs had a campaign, so it felt unfair for those who don’t.

I wonder if Puru and Thracians will ever get more then 1 mission since future Chronicles will likely add 3 civilisations too and also only let you play those 3 new civilisations in the new campaigns.

1 Like

Its unlikely as we have no info on characters who can be used for a full campaign.

If lets say puru becomes a stand in for mayurans then there can be a full campaign for them.

Cough Spartacus… Thracian…

Would it make sense to portray a gladiator army as thracian?How would you even make this campaign without rome?