Alright, time to Buff the Steppe Lancer again (also you did everything wrong and I'll explain why)

Everyone. Tatars would insta win as soon as they touched Steppe Lancers. Being slightly slower wouldn’t change their offensive stats.

They are still more used than knights by pro players on Cuman, they are cheaper than knights, they can kill quickwalls super fast… Go at 1:58:00 on this vid https://www.youtube.com/watch?v=8XbQoMacX14 and tell me if this feels overnerfed?

They already get a bad monastery, an horrendous navy, and the single worst university of the game. Their HCA and Elite Kipchaks aren’t as efficient as normal cav archers (however the latter is still good for gold savings) and their Elite skirms are disadvantaged as well. If you still think they are too strong then an infantry nerf or Steppe Husbandry nerf feels better for the civ’s theme than removing a cav upgrade. For instance, removing Champions would make them closer to Huns/Tatars, while removing the last infantry armor upgrade would make them closer to Magyars.

Rams die to villagers dude. You need to combine them with towers for them to work, and while this combo is good, it will stretch your eco super hard, which makes it difficult to pull off, and unforgiving if you fail. Rams are so wood intensive that you won’t be able to use your 2nd TC for a while. Oh, and did I mention that said second TC delays your castle time?

Basic camels, overnerfed Steppe lancers according to you, and Paladins that go 5% faster. I don’t think these are as good as Lithuanian, or Persian. And if SH on hussars feels too good then nerf it, not the whole cav.

Are you sure? (The reason why goths are bad (+buff ideas) - #22 by SirWiedreich)

“no good reason” Like not being plagued with bad Cavaliers while waiting for Paladins?

Oh, did you read the rest of the posts? If you did, your remember my point of Cataphracts (1 pierce armor) and Boyars (1 pierce before elite) that are weak to archers while having more health than Steppe lancers? The reason for that is that they are also slow and expensive castle units. The SL is the opposite of that: a fast, cheap stable unit. Unless you nerf these aspects until it gets unrecognisable, improving its attack stats will easily overcome its weaknesses (not to mention they would be more than able to end the game in castle way too easily, before lacking an upgrade matters)

But people already use their siege (and add to that Kipchaks are less gold intensive than foot archers while being bulkier). This, minus cavalry armor, really doesn’t sound like an archer weakness at all, but like a weakness to any decent cavalry without SL abuse.

Nice vid. If you could have done the effort of including this one as well, updated less than 1 week before, it would have been even nicer https://www.youtube.com/watch?v=crHaOkcuniE

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