Ambient Sounds Aren't Working

Game Version:

  • Build 2.7.(etc) (Latest version where the bug still exists, it has been present since AoMEE 1.0)

Issue:

Most Ambient Sounds no longer play from objects such as pigs, cows, oak trees, etc - yet others (such as the Lure, since it’s ambient sounds are controlled via it’s godpower file) despite playing in vanilla/the titans.

Reproduction Steps:

  1. Start any random map or scenario with nearby forests (i.e Alfheim) and have the camera in view of the forests. Use “No AI” for best/cleanest results
  2. Turn off all music, and put game sounds to max
  3. Wait about 1 minute
  4. Exit, and do the same steps with Age of Mythology: The Titans (or even standard Vanilla AoM) {obviously AoM/TT doesn’t have No AI, but you will still be able to hear ambient sounds play)
  5. Compare the difference, AoMEE has no ambient sounds, yet the original does.