An overly long guide into Comancheros and its different variants

Nobody asked, but here is a complete list of all Comanchero variants and what is the actual difference between them.

(Default) Comanchero:

Light Ranged Cavalry; Outlaw

130 Coin
5 Population Space

225 HP
20% Ranged Armor
7.25 Speed

19 Ranged Attack(3 Rate of Fire & 12 Range)
9 Melee Attack(1.5 Rate of Fire)
19 Siege Attack(3 Rate of Fire & 6 Range)

+200% Damage vs. Heavy Cavalry
+120% Damage vs. Hand Shock Infantry
+100% Damage vs. Artillery
-050% Damage vs. Villagers

Gaucho:

Light Ranged Cavalry; Outlaw
The Gaucho is only available through the Argentine Revolution. It replaces the Comanchero as soon as you revolt. Its differences from the default Comanchero are:

  • It costs 120 Food and only uses 1 Population Space.
  • It can train Cows, build Livestock Pens and gather Food from Livestock Animals.
  • It has 30% Ranged Armor.
  • It has 16 Ranged Attack and 7 Melee Attack.
  • It has +150% Damage against Hand Shock Infantry.
  • Its Ranged Attack also causes his enemies to Stagger.

Morochuco:

Light Ranged Cavalry; Outlaw
The Morochuco is only available through the Peruvian Revolution. It replaces the Comanchero as soon as you send the card Morochucos. Its differences from the default Comanchero are:

  • It costs 120 Food and only uses 1 Population Space.
  • It can train Cows, build Livestock Pens and gather Food from Livestock Animals.
  • It has a 4 shot burst ranged attack that does 6 damage per shot instead of its usual 19 damage ranged attack.

Cowboy(Old):

Light Ranged Cavalry; Outlaw
This Cowboy is only available through the American Revolution. It replaces the Comanchero as soon as you send the card Cowboys. It’s not to be mistaken with the New Cowboy unit, which is only available to the United States Civilization. Its differences from the default Comanchero are:

  • It costs 120 Food and only uses 1 Population Space.
  • It can train Cows, build Livestock Pens and gather Food from Livestock Animals.
  • It has a 4 shot burst ranged attack that does 6 damage per shot instead of its usual 19 damage ranged attack.

(Yes, it has the exact same stats and abilities as the Morochuco)

Cowboy(New):

Light Ranged Cavalry; Outlaw
This Cowboy is only available to the United States Civilization, being an unique replacement for the default Comanchero. It’s not to be mistaken with the Old Cowboy unit, which is only available through the American Revolution. Its differences from the default Comanchero are:

  • It has a special Bull’s Eye charged ability. When activated, it fires a single shot that does +100% and has a 50% longer range than its usual ranged attacks. The Bull’s Eye also has lower damage multipliers than his regular ranged attack: +100% damage vs. Heavy Cavalry, +60% damage vs. Hand Shock Infantry, +50% damage vs. Artillery.

(Besides the Bull’s Eye ability, this cowboy is completely identical to the generic Comanchero)

Cuerudo/Charros:

Light Ranged Cavalry; Light Melee Cavalry; Outlaw
The Cuerudo is only available through the Mexican Revolution, it’s not a replacement for the Comanchero, despite sharing the same unit model. It actually replaces all villagers as soon as you revolt. It’s not to be mistaken with the Cuatrero unit, which is only available to the Mexican Civilization. Its differences from the default Comanchero are:

  • It costs 100 Food and only uses 1 Population Space.
  • It can train Cows, build Livestock Pens and gather Food from Livestock Animals.
  • It has 180 HP.
  • It has a 4 shot burst ranged attack that does 4 damage per shot instead of its usual 19 damage ranged attack.
  • It has 7 Melee Attack and 11 Siege Attack.
  • It has +100% damage vs. Heavy Cavalry, +60% damage vs. Hand Shock Infantry.
  • It has no damage modifiers for Artillery or Villagers.

The Cuerudo can be later upgraded with the card Charros, also unique to the Mexican Revolution. The card changes the name of the Cuerudos to Charros and adds the following attributes to them:

  • It now has +300% damage vs. Infantry while in Melee Mode.
  • Its Melee attack has an extra +2 range.

(It’s the cheapest of the Comanchero variants, but also the weakest. It has less HP than all other variants and neither of its attacks are remotely effective.)

Cuatrero:

Light Ranged Cavalry; Outlaw
The Cuatrero is only available to the Mexican Civilization, being an unique replacement for the default Comanchero. It’s not to be mistaken with the Cuerudo unit, which is only available through the Mexican Revolution. Its differences from the default Comanchero are:

  • It has a special Big Game Hunting charged ability. When activated, it does a lasso attack that does the same damage as his usual attacks, but also staggers the target and does splash damage to nearby units.

(I’m not sure if his charged attack is working as intended, during my tests I couldn’t get it to staggers his enemies as expected. Besides the Big Game Hunting ability, the Cuatrero is completely identical to the generic Comanchero)

LLanero:

Medium(???) Melee Cavalry; Outlaw
The Llanero is only available through the Gran Colombian Revolution, it’s not a replacement for the Comanchero, despite sharing the same unit model. It becomes available as soon as you send the card Llaneros. Its differences from the default Comanchero are:

  • It costs 120 Food and only uses 1 Population Space.
  • It can train Cows, build Livestock Pens and gather Food from Livestock Animals.
  • It has 250 HP.
  • It has 30% Ranged Armor.
  • It has 6.5 Speed.
  • It has 14 melee attack and 13 siege damage.
  • It has no damage multipliers against Heavy Cavalry, Hand Shock Infantry, Artillery or Villagers.
  • It has only a +200% damage vs. Infantry.
  • It has no ranged attacks, at all.
  • It has a Trample Attack Mode that adds splash damage on top its melee attack, but reduces its speed by 50%.

(The Llanero is the only variant on this list that has no ranged attack, trading it for bulkier stats and better melee damage. It also has a completely different set of multipliers than all the other Comanchero variants.)

Jagunço:

Light Ranged Cavalry; Heavy Ranged Cavalry(???); Outlaw
The Llanero is only available through the Brazilian Revolution, it’s not a replacement for the Comanchero, despite sharing the same unit model. It becomes available as soon as you send the card Jagunços. Its differences from the default Comanchero are:

  • It costs 120 Food and only uses 1 Population Space.
  • It can train Cows, build Livestock Pens and gather Food from Livestock Animals.
  • It has 250 HP.
  • It has 30% Ranged Armor.
  • It has 6.5 Speed.
  • It has 18 ranged attack, 7 melee attack and 13 siege damage.
  • It has no damage multipliers against Artillery or Villagers.
  • It has +100% damage vs. Hand Shock Infantry and +200% damage vs. Heavy Infantry.

(The Jagunço, similarly to the Llanero, also has bulkier stats, but without sacrificing its ranged attack. The only notable trade-off is replacing +100% damage vs. Artillery and +20% of its damage vs. Hand Shock Infantry for a +200% damage vs. Heavy Infantry)

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Isn’t the revolutionary Mexican variant “Vaquero”?

Not anymore, they changed its name to Cuerudo. But they are still the exact same unit, just with a new name.

Thank you. Summary for posterity (as this info isn’t widely available):

The playable Mexico Civilization update has made changes to the Mexico revolution, since the playable civ has Chinaco/Charro as a standard hand cavalry:

  • The revolution’s Comanchero variant “Vaquero” is internally the protounit deREVVaquero, and has been renamed to “Cuerudo” in the update. The name of its upgrade remains “Charro” as before.

  • That is to say, there are now two Charro units: card upgrade of the revolutionary outlaw Cuerudo, and National Guard upgrade of the playable civ’s standard Chinaco.

  • The revolution’s Renegado upgrade “Chinaco” was the base Renegado outlaw (SaloonOutlawRifleman) with name & stats changed. Following the update, the upgrade now replaces the base Renegado with the same Bandido outlaw (deSaloonBandido) as introduced with the playable civ.

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