the solution of starcraft2 with separated MMR for EVERY premade, seems plausible for microsoft, I mean, it is just an INT number in the data base, and is not like microsoft can’t store that data.
the solution of starcraft2 with separated MMR for EVERY premade, seems plausible for microsoft, I mean, it is just an INT number in the data base, and is not like microsoft can’t store that data.