Anubite special does no damage

  • Game Version: All DLC

  • Build Number: Current

  • Platform: Steam

  • Operating System: Windows 11

Issue: When the anubite jumps it does not deal damage to units it lands on anymore. This seems to have stopped working after the Aztecs were added and may have something to do with changes made to ocelotl warrior jumps.

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Trigger Event: Make an anubite and jump on an enemy unit with its special.

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Repro Steps: Same as above

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Someone mentioned that it in fact sometimes damages units in the aoe of the jump inconsistently, but consistently does no damage to the target of the jump.

I just ran a quick test in scenario editor. Anubite vs Colossus. Anubite does not show his jump attack damage stats, he consistently shows melee stats. However, he deals 22 damage to the Colossus on landing. Each subsequent attack deals 16-17 damage. So it appears to be working?

I am at work right now so can’t do my own testing. But the person who tested this for me says they tested on villagers and smaller human units. They are unsure if the collosus might be different. I can dig into it more this evening but he stated multiple people confirmed it to not work on its target.

Ok I ran a test against a Colossus and Greek Vill. The jump did do damage to the colossus every time and I could never get it to do any damage to the greek vill. Seems it doesn’t damage the majority of the units but maybe does damage the super large ones?

Yep, the tracking on moving targets appears to be the issue. If the units are standing still it deals damage. If they are small and moving he doesn’t land on them and the attack is wasted.

All my tests on villagers had the villager standing still, and I could not get it to do damage at all.