- There are 4 resources but in late game only 2 resources matter in 1v1, food and wood. is that what was intented? Late game is dominated by trash units not costing gold especially in 1v1. Better ur trash, more chances for u to win. This is very bad for balance.
My suggestion- U can trade between ur markets but 50% penalty so that u can still make some gold units especially with civ which require gold to end games like turks. Otherwise u can spam ur trash units and game go on so much longer than it needs to.
- Stone trade carts which is 25% of gold trade carts. Like I said before game has to have 4 resources not 2.
- Currently units attack anyone who is nearest to them instead of their counters.
My suggestion- Smarter unit selection while fighting, hitting counters within their (range +2). Eg. Skir aim archers instead of hitting incoming paladin.
These changes are not very hard to implement and it will improve quality of games and rise of different civs in 1v1.