[AOE3 DE] [BUG] Troops getting stuck in the ditches, cliffs, Water, buildings & Native Settlements

I’ve had the same issues various times.

i’d say it does affect the gameplay a lot because you lose units… and if it’s a valuable unit such as a mercenary, artillery unit or Hero then you are probably getting a huge disadvantage

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This bug is there in the campaign, and/or there are also huge pathfinding problems, because the AI will build a ton of units in its base and they are all there, not moving, only attacking when I’m in range.
Steam, build 3552.

At the moment, I can’t play the campaign, too many bugs there.

My explorer stuck there too, and I have no way to save it cause I cant just kill them like other units!

Once I my half of the army just crossed douple cliffs and the other half was not able to. Such a weird bug.

:arrow_forward: GAME INFORMATION

  • BUILD #: 3552
  • PLATFORM: Steam
  • OS: Windows 10

:arrow_forward: ISSUE EXPERIENCED

:question: DESCRIBE THE ISSUE IN DETAIL (below). Limit to ONE issue per thread.

Here is the problem I’m experiencing…
After revolting as America from Britain in a multiplayer 1v1 match, I selected all of my revolutionary units to exit out of my base. While they passed along the barracks, some of them (5) got stuck inside it.

:arrow_forward: FREQUENCY OF ISSUE

:question: How often does the issue occur? CHOSE ONE; DELETE THE REST.

  • Less than 25% of the time / matches I play (RARELY)

:arrow_forward: IMAGE & ATTACHMENTS

:question: Attach a relevant PICTURE (.jpg, .png, .gif), VIDEO (.mp4, YouTube), DXDIAG FILE (.txt), or CRASH/GAME LOGS (.aoe2record, .txt) below.


dive horseman


The Flying Dutchman

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Another example, found these 2 stuck Hussars while looking around the map, couldn’t get them out. Running on the latest hotfix.

:arrow_forward: GAME INFORMATION

  • PLATFORM: Steam
  • OS: Windows 10

:arrow_forward: ISSUE EXPERIENCED

i got 2 vills stuck in a house and i couldn’t delete them or the house

:arrow_forward: FREQUENCY OF ISSUE

first times

:arrow_forward: IMAGE & ATTACHMENTS

image


find more on steam community

:arrow_forward: GAME INFORMATION

  • BUILD #: ######
  • PLATFORM: Steam / Microsoft Store
  • OS: Windows 10

:arrow_forward: ISSUE EXPERIENCED

Here is the problem I’m experiencing… i just go back and some units on out of map

:arrow_forward: FREQUENCY OF ISSUE

:question: How often does the issue occur? CHOSE ONE; DELETE THE REST.

  • Less than 25% of the time / matches I play (RARELY)

:arrow_forward: EXPECTED RESULT

:question: What was supposed to happen if the bug you encountered were not present?

must improve pathfinding i think so

:arrow_forward: IMAGE & ATTACHMENTS

1 Like

:arrow_forward: GAME INFORMATION

  • PLATFORM: Steam
  • OS: Windows 10

:arrow_forward: ISSUE EXPERIENCED

Here is the problem I’m experiencing, units get stuck in trading posts recurrently, even if they were not there to beguin with.

In this case, in the campaign, all those units became stuck just because i assigned them there.

:arrow_forward: FREQUENCY OF ISSUE

(FREQUENTLY)

:arrow_forward: REPRODUCTION STEPS

Here’s the steps to reproduce the issue:

  1. Create a TP
  2. Assign units there
    3.Sometimes they get stuck

:arrow_forward: EXPECTED RESULT

That the units wouldnt get stuck, and i didint have to destroy the TP to get them out of there.

:arrow_forward: ACTUAL RESULT

They get stuck

:arrow_forward: IMAGE & ATTACHMENTS

1 Like

:arrow_forward: GAME INFORMATION

  • BUILD #: 100.12.5208.0
  • PLATFORM: Steam
  • OS: Windows 10

:arrow_forward: ISSUE EXPERIENCED

:question: DESCRIBE THE ISSUE IN DETAIL (below). Limit to ONE issue per thread.

Here is the problem I’m experiencing…
Just after building a trade post at a Jesuit Mission with my explorer, I tasked him to go somewhere else. After some time I noticed that my explorer it is still in the same place and after checking his position, he was stuck inside the Jesuit Mission trade post.

:arrow_forward: FREQUENCY OF ISSUE

:question: How often does the issue occur? CHOSE ONE; DELETE THE REST.

  • Less than 25% of the time / matches I play (RARELY)

:arrow_forward: REPRODUCTION STEPS

:question: List the DETAILED STEPS we can take to reproduce the issue… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Select explorer
  2. Build a trade post with the natives
  3. Move your explorer somewhere else. If he passes close to the trade post, he will get stuck

:arrow_forward: EXPECTED RESULT

:question: What was supposed to happen if the bug you encountered were not present?

Nothing

:arrow_forward: ACTUAL RESULT

:question: What actually happened (what went wrong) because of the issue you’re reporting?

Explorer stuck inside Trade Post

:arrow_forward: GAME FILES

:question: Include a OneDrive or Google Drive link to a SAVE GAME or REPLAY FILE (.aoe2record) of the match where you encountered the issue.

:arrow_forward: IMAGE & ATTACHMENTS

:question: Attach a relevant PICTURE (.jpg, .png, .gif), VIDEO (.mp4, YouTube), DXDIAG FILE (.txt), or CRASH/GAME LOGS (.aoe2record, .txt) below.

1 Like


i order my explorer to build another trade post that was at 6 o clock and it got stuck
decan map

:arrow_forward: GAME INFORMATION

  • BUILD #: 100.12.5208.0
  • PLATFORM: Steam
  • OS: Windows 10

:arrow_forward: ISSUE EXPERIENCED

Units are stucked and useless during the game.

:arrow_forward: FREQUENCY OF ISSUE

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

  1. move the unit around the building and get stuck
  2. try to leave
  3. kill if possible
  4. recreates the unit

:arrow_forward: EXPECTED RESULT

detach the unit.

:arrow_forward: ACTUAL RESULT

high impact, economic and combat distraction

:arrow_forward: IMAGE & ATTACHMENTS

  • Hero_Stucked.PNG VILLAGER_Stucked.PNG

stuck 11 november build

why is this tagged as aoe3beta?

GAME INFORMATION

  • BUILD #: 100.12.6159.0
  • PLATFORM: Steam
  • OS: Windows 10

:arrow_forward: ISSUE EXPERIENCED

Villager are stucked and useless during the game.

:arrow_forward: FREQUENCY OF ISSUE

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

  1. build Mil or Plantation
  2. send the villager to work
  3. after some time it goes against the building and gets stuck

:arrow_forward: EXPECTED RESULT

release the villager.

:arrow_forward: ACTUAL RESULT

economic and combat distraction because several villagers can get stuck in the same building.

:arrow_forward: IMAGE & ATTACHMENTS

VILLAGER_Stucked.PNG

1 Like

is that a rotated building?

i got stuck here too
image