AOE4 peak is already higher than AOE2

The problem is that if aoe 4 fails I doubt there will be a new iteration aka aoe 5 until 15 years from now or maybe never…

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I think so too, just tried being somewhat positive with that post…

Well in fact I play both DE since their respective Christmas and it is true that they improved a lot since they left and they only have to continue improving until they practically reach perfection…

Well nine years then…and yet it could have benefited from all the rts that came out from sc2 in 2010 onwards.

That’s true, I played the forgotten since was a mod back in 2012 for the edition of the conqueros and I was reinstalling it all the times they were putting new campaigns…

Wtf , bruh what . Literally what .

No sense , I was tired yesterday and decided to gave the win to those gentlemen.

I haven’t insulted you , I did said that aoe2 cost 20 euro and aoe4 cost 60 euro + in a worst state that aoe2 .

Meaning that aoe2 has more players . Bruh .

Don’t cry about it duh .

Aoe4 is a great game but in this state is barebones, It has potential though .

Right .

Not going to add nothing about it , I’m again . Tired

So yeah .

The Game IS not garbage, what sucks is THE FACT that it’s not complete, ok, but not the game.

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Alright, so I’m going to try and explain this to see if it helps.

There are better tools. And (arguably) better project management. However the core remains: making profit. It’s the same in 1995 as it is now. Despite what people believe about the “good old days” when games “weren’t made for money”. Games are just as much a labour of passion now as they were then in a lot of cases. But throughout history, if the developers wanted to keep their jobs, the games still needed to sell.

So with that comes complexity. Better tools means more complexity. Better tools only saves you time if you’re implementing the exact same thing in the exact same way as you were 20 years ago. But people aren’t. They’re creating more complex artwork, more complex abilities on units, more complex maps, more complex lighting, you name it. “better tools” doesn’t make this faster compared to 20 years ago. “better tools” make it possible in the first place. You can’t have better lighting if your tools aren’t better than they were 20 years ago. But you can still spend as long (or longer) doing that lighting compared to 20 years ago.

Does that make sense?

So to take the colour picker. If you wanted it in the game at release, fair enough. I’m not here to argue that. I’m talking about “it was made 20 years ago”. For a game that had sprites. So Relic aren’t going to be making the same colour picker Ensemble made 20 years ago. They aren’t even going to be making the same thing they put into, say, their Dawn of War games (where it was called an Army Painter, and was very popular). It’s going to be something different again (the Army Painter customised a player’s individual army, it had nothing to do with team slots for example).

The same goes for the Content Creator. Not only does it blow every single set of tools Relic themselves have released before out of the water, but it will absolutely do things that the tools for older Age of Empires games can’t.

Also, uh, your maths point is just plain wrong. We teach more now than we did 10 years ago, nevermind 20. We teach things differently. Because we know more now. Things that used to be considered true aren’t anymore. New things have been proven true (as per our current understanding - that could still change). A large amount of calculus (specifically) might not have changed, but maths in general has (and other subjects moreso).

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you sure you not crying about it? seems to me you are.

trying pretty hard to respond to every post and justify why aoe4 is on the decline with all sort of reasons.

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I said to you that aoe2 cost less than aoe4 and you did respond back to me in a rude way .

Who is crying exactly? Not me though , seems you are and you don’t want to accept it .

Bruh , yeah . Aoe4 does not decline for no reason BRUH .

Are you sayin that aoe4 did decline just because time passed LMAO?!

Kid , please . Bring me fair arguments and then we can talk , both of those guys before you had good points , in the other hand you don’t .

And you’re trying to get rude to see if I retire? Hell no .

pointing out facts to you may seem rude but you are basically assuming my attitude.

and how does aoe2 cost less than aoe4 mean anything in this discussion?

now thats a nice attitude you got there with the all cap LMAO. talk about hypocrisy eh?

you gotta be triggered real hard, but numbers dont lie tho. looks like your preferred game is worse than a 20 year old game, shame on you!!

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Oh yeah it means so much , because actually if a game cost less money attracts more players . It is obvious

You are basically assuming my attitude rn? I’m not being rude , I’m just responding to you in the same way you are responding to me , so what is the problem ? Be nice to me and I will be nice to you.

My preferred game is aoe3 and it’s miles ahead of aoe2 .

It’s a shame that aoe3 has a non existent eco gameplay and that pros don’t like it . Because it’s the best game of the saga .

Also , I’m just responding , you gotta be triggered to respond to me after stating and pointing facts .

looks like your preferred game not doing so well, shame shame, big shame! hahahha

Do not pretend you don’t know there has always been color pickers for 3D RTS games. And there are 3D RTS with color pickers 20 years ago. And there are also 3D RTS color picker made by relic itself.
I thought maybe just a few weeks ago the excuse was “no they can implement this fairly easily but they have other priorities for now”. So they can easily implement a color picker which is more difficult but they just do not want to do it because they simply have other priorities.

You’re like saying making an airplane in 2020s is more difficult than in 1900s because planes now are bigger, are more complex, need much more individual parts, and you need to consider much more things. “Heck a 1900s plane was not even enclosed. Why would you complain about the air conditioner not working. The manufacturer nowadays needs to handle a much more complex task than the Wright brothers”. But why there are huge corporations with a lot of employees manufacturing planes but only a few people in the 1900s? Development not only brings about more complexities but also more models and examples to follow. And the latter is the reason why things develop. I learn this from middle school.

Maybe you can directly interview a dev who posts on the forum and let him/her tell you “yes we found implementing a color picker for AOE4 extremely challenging because it is different from any previous game and we need to redesign it from scratch”. Make it a headline for a major gaming magazine, and you’ll see how that helps promoting the game.

Or let’s assume it is the case. Let’s pretend every color picker for every RTS game is really re-designed from scratch all by themselves. Now why almost every other major RTS can be released with their “unique re-designed color picker different from any other game” fully implemented?
Well if anyone (disclaimer for you: not literally every RTS but those AOE4 aims to compete with) can complete this arduous herculean task by themselves while you cannot there are only two possibilities:
(1) it is not herculean
(2) you did something wrong

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Are you going to continue provoking?

So you didn’t read my post, where I talked about stuff like the Army Painter. Okay. No worries. I tried.

You’re speaking as if I do not know 2D games and 3D games are different, or I’m asking for the exact same color picker from AOE2 and you’re the only prophet to teach people the difference.

If YOU ever read my post I never said anything like that. My point is the game industry has been developed for 20 years and making something like a functional color picker (not THE EXACT SAME COLOR PICKER) should not become more difficult than 20 years ago. I listed aoe2 because it was one example. It could be dow. It could be any other game. I cannot imagine anyone would read this and the first reaction is “no you cannot ask for THE EXACT SAME COLOR PICKER“. In fact if you even read one paragraph I wrote, instead of being triggered by the combination of a few keywords like always (“oh he mentioned aoe2! Oh he does not know the difference between sprites and 3d models! Let me teach him! That proves aoe4 having no color picker at release is not a problem at all!”) that is obviously the point. I do not know how you have the courage to accuse others for not reading what you wrote.

Going back to the original point which you intentionally deviated from:

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you know when people start to argue over each other it no longer becomes a discussion.

it becomes person A picks out something he doesnt like or he think its a generalization that is a tiny bit incorrect from person’s B reply, quote it and proceed to say everything about that reply is wrong.

this is exact same issue with marcoracosta205 and he acted that way and will be treated that way.

civil discussion will be treated with civil manner, from me at least. and when its not, I do the same.

As i said .

again , my preferred game is aoe3 , the best game on the franchise . So yeah , keep telling trash