AoMR lobby features for AoE2DE

yeah, it’s strange how many objective down-grades there are in this game compared to the HD edition.

tell me you know nothing about software engineering. Using existing libraries is the norm. There is no point in implementing your own “isPrime” method, when there are tried, tested, and optimized libraries available.

The same goes for game engines. Why should I implement my own isometric renderer? my own shader system?

it’s not a lie, it’s very mild hyperbole. there are so many bugs that are in the game since launch, that haven’t been addressed.

Literally the most popular post on this forum about aoe2 is complaining about the chat filter being extremely buggy. It’s not even asking for it to be fixed, just an option for it to be disabled. That’s close to a one-line code change.

they have known about this issue for 6 and half years and done nothing about it.

stuff like the chat filter doesn’t need fixing, it just needs a simple option to disable it. Not implementing it is stubborness or laziness. take your pick.

bugginess is on a scale. Saying “all games have bugs, so we shouldn’t hold the devs accountable” is a dishonest argument. A 7 year old game, by one of the biggest companies in the world, has no business being this buggy.