Probably chasing rainbows here and seeing things where there’s nothing. But wondering if maybe viper has been privy to the balance discussions on discord and maybe the eagle nerf is getting traction? And he mistook it for actually implemented already?
Even if it’s 25 at least we know Devs are giving it some thought. But yeah would be interested to see how Incas will fair if it goes to 30. Eagles will still be very easily massed, but it’s still a 50% food hike.
Incas might need something else to offset the nerf. As the other 2 mesos already have other massive eco advantages in conjunction with the over tuned eagle.
Personally, I would just find a way to talk about it in a singular version, so for example, instead of saying “everyone loses their minds with Ghilman”, I would probably say “everyone loses their minds with the Ghulam”. Maybe it’s just me.
Yeah, I’d also like to see a meaningful bonus for Incas. Personally, I’d rather see an eco bonus, as their wide tech tree and the design of a counter civ is already sort of a military bonus in of itself. Their stone discount allows them to get their super-unit of Kamayuks out faster, but if you need to make Eagles or Slingers, you’ll start hurting for resources far more.
Thematically, a farming or some gold bonus for Incas would be great. I would’ve suggested a Trade bonus (f.e. trade moves faster or the like) for their team bonus, but the +2 LoS for Spearmen/Skirmishers was the change already and I doubt they’d want to change something again.
I also wonder if Slinger could be made a bit cheaper. They’re deceptively expensive.
I want Andean Sling to change to a tech that decreases the gold cost of eagles by 30%. Incas already have the weakest Eagles, and both Aztecs and Mayans have gold related bonuses (Extra starting gold, faster generating relics, and longer lasting gold mines). Incas are the only ones who don’t, so I think they would really benefit from having cheaper, yet weaker eagles.
Yeah you’ve written that before. Though I’m not really sure how much I’d like such a bonus myself, even though I did also think about an UT that reduces the gold cost of Eagles, Slingers, and Kamayuks.
Alternatively, for team games (and the odd maps that have neutral markets), an UT that makes their trade move faster? Perhaps for their entire team?
Spanish is a passive TB though, not a tech. UTs should never be situational like that really. Situational is fine, but situational when it only works for TGs isn’t. See: Italians.
Assuming my math is correct (It’s pretty simple, so it should be), it’s a 15 gold discount, which is pretty decent, considering Eagles are a primary unit for Meso civs, and it replaces a Castle Age UT.