I would buff the vietnamese and burmese UTs before buffing their base speed
And what about the elephant archer or ballista elephant?
I would buff the vietnamese and burmese UTs before buffing their base speed
And what about the elephant archer or ballista elephant?
Chatras and Howdah are in a good spot right now, both of them pretty cheap too. Probably the reason we donât see them is lack of a proper role in their armies or really because theyâre slower and donât feel as good as Khmer ones
Theyâre ranged so its okay
The Elephant Archer is actually really good right now, and frankly given the ranged nature of both, their speed doesnât hurt them as much as melee units.
Pike/Halb damage bonus against Elephants is too high. Their bonus should get a small nerfâŠ
Mass EWE canât be stopped even by halbs.
Have 60 EWE and youâll need a shitton of halbs to hope to stop them
Yes, Iâm gonna revive this toppic. Hope no one get pissed off about it, but elephants are become more and more weaker. I feel they should stop nerfing them and nerf khmer instead.
I mean you canât just simply balance them for all civs, if one civs get them way more cheaper, and other civ have the fastest and strongest ones with a crazy eco to spam them.
At this point, we might just take away elephants from vietnamesse and burmese
I agree as well. I am generally against buffing elephant stats such as damage or HP, because I think they are fine in that regard, and they should also be expensive. But giving them a speed boost would just make them that much easier to use in combat, even if you only add a few into your army and not mass them, so that they are used as living siege engines which is how they are envisioned I believe. Also slow elephants just donât make any sense, elephants are actually fast creatures in real life. You ever tried outrunning an elephant? Infantry shouldnât be outpacing an elephant, its ridiculous, the War Elephant, before the Mahouts unique tech, just lumbers around as if its on high on drugs, moves more like a zombie and canât close the distance between itself and anything else to do any damage. Having 200HP and 20damage (or whatever the stats are) is useless if you canât even land a single blow on any enemy units.
Case in point:
This â â â â is straight out of that T-rex chase scene from the original Jurassic Park: