- The defensive buildings in this game are too weak and have a low sense of presence. There are already magical elements. Why are they still stuck to the traditional design of the Empire Age? I think defensive buildings can have some skills like mythical units, such as firing an arrow that can freeze units or glowing explosive arrows every few seconds. They can also be other more imaginative buildings instead of arrow towers.
- Add visual effects of bleeding units. It doesn’t have to be too bloody. A little bit is enough to increase the atmosphere during the battle. I hope this function can be turned on or off in the settings.
- Various special effects are too conservative. Why not exaggerate without affecting the battle itself?
#### audio effects are relatively poor, which is very obvious compared to AOE4.
- I hope there can be a broadcaster like other RTS such as StarCraft 2. It would be better if each main god has a different broadcaster. The current various prompt sounds are a bit noisy for many players. The original prompt sounds can be retained, but I hope that the option of switching between the broadcaster and the prompt sound can be added in the settings.
- I hope there is an option to switch the graphic style in the settings, similar to some kind of filter, because as far as I know, many people don’t like the current graphic style, although I think it’s okay. Although the game’s graphics are very high quality, the graphic style still looks very old, and many new players don’t like this style.
7 Gaia’s lush has no animation effect, as if it is not finished. I would rather it expand slowly and continuously instead of like a PPT. - The assembly point of this game, the box for selecting buildings and units, and the edge of the map are all handled very strangely (very ugly and not obvious). I hope these things can be like the style of AOE4, moving gold thread style, but here it doesn’t have to be gold, it can be various colors, depending on the player’s choice. I hope this replacement option can be added to the settings.
- I hope to add some differences between the buildings and units of different main gods of the same pantheon, at least some visual effects, such as a small difference in the armor worn by the units. The current differences are too small and it is difficult to find without careful observation. If balance is ensured, hopefully the same mythical or common unit will be slightly different under different gods, just like the colossi under different commanders in StarCraft 2.
- I hope there will be a ranking system like Age of Empires 4, with ranks and different rewards for different ranks
Hopefully these small suggestions will make the game more perfect.