Attack move does not focus enemy units, but attacks buildings instead

Hey @sergiomatiz + all!

I appreciate all your input here. I believe there is still tuning to Attack Move’s priority happening, but I’d love to see some more discussion about how you’d like it to behave before filing this as a bug.

I’ll pose a couple of questions below, though these questions shouldn’t construed as a statement on how Attack Move currently does/does not move. I’m not educated on the details here, I just want to be able to take proper feedback to those in charge,

What would you like to see happen if you Attack Move to a building that causes your troops to move through an enemy army? Should behavior change depending on the type of building? What about the type of troop that they have to trudge through?

How about the opposite? What would you like to see happen if you Attack Move to a troop (or group of troops) that causes your troops to move through an enemy town? Should behavior change depending on the type of troop? What about the buildings they pass? What if the building is attacking?

Thanks!

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