Attack-priorization NOT in patchnotes, PEASE FIX

Units keep attacking buildings, especially archers.
Defender has HUGE advantage with buildings being around, soaking up all the incoming damage.
Attacker is UNABLE to micro.
Even when enemy units are in direct weapon range and in player’s vision.

Please fix, this is URGENT for competitive and ranked play!!!

There are still multiple days until patch goes live.
This issue REALLY destroys the fun in ranked games, as it brings a HUGE inbalance to the gameplay and dynamics and further worsens the 2/3 tc turtle meta with no punishments.

Since Relic made the game, they might also use the feature of coh2, where you can choose the attackmode for units.
Attack buildings+units, only units, only buildings.
This would be a possible workaround.