The attack move is nerfed in the latest patch. However, the devs do it in a wrong way. Instead of fixing the buggy unit passing, it adds a large delay to it, making it useless compare to patrol and stop. This change should be revert.
Are you talking about the 2.0 second reload, or the 15 frames frame delay? I am sure the former can’t be canceled. Otherwise you have machine gun xbows regardless of your civ
You’d better test before making such a wild claim.
Attaching D3rp’s test (he doesn’t think it’s a bug):