Attribute 57, 66 and 73 does not work with change, only set in AGE3/GENIE

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: latest
  • GAME PLATFORM: Steam / Microsoft Store (both)
  • OPERATING SYSTEM: any

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.

as title suggested, attribute 57, 66 and 73 (dead unit, blood unit and dying graphics ID) will only work when used with set, but does NOT work with change such as subtract/addition, there are probably other ones out there but this greatly limit flexibility in game modding.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

I checked what these map to. 57 definitely maps to “Dead unit ID”. 66 probably maps to “secondary projectile unit”. 73 probably maps to “blood unit ID”. I don’t see how adding, subtracting, multiplying or dividing helps for these attributes.

it does because there are specific things needed for add/subtract. it is hard to explain because somewhat complicated but enables somethings that aren’t normally doable with datamod

multiplying and/or dividing isn’t that useful but add/subtract is

those specifics are dead unit, blood unit and dying graphics. this should apply to other attributes too like attack/walk graphic as well preferably