Ok, I feel dumb, what’s a goon? In this case, specifically, is it for dragoons? I am assuming.
And you think the axe rider is a top tier cavalry unit? Really? I know it’s good, but idk if it’s that good. And the range resist…I don’t think it really adds that much to meteor hammer’s durability. I mean it does, factually, but 700ish hitpoints range…idk, I don’t agree with that. They are still very easy to kill. They’re actually more akin to a Uhlan, as you’ve stated very accurately. But better, the Uhlan is trash, I hate that unit.
And you’re gonna have to explain to me what vs 2 falcs is too, you mean falconets?
I guess my greatest anger comes from one formation I see almost 100% of the time I fight Portugal, 20 dragoons, 10-15 horse artillery, aided by cassadors. I have lost entire squads of meteor hammers to the artillery alone. I hate it. I remember, I had 20 iron flails, 20 meteor hammers, and like 15 changdao and arquebusiers. I lost almost all my cavalry, the only units remaining were the arquebusiers, who chased off the dragoons. Of the horse artillery, I think they still had 7 left, and I had to send in my reserve of steppe riders and keshiks. They finished it, but I was super shocked. That was against the extreme AI setting for Portugal too, that wasn’t even a human.
I just think the reduction to a bonus 1/3rd damage is unnecessary. They still haven’t addressed the African javelin riders, who I think, in a treaty game, become a literal victory button. There’s a point where they can reach a critical mass that is invincible, because they’re good in melee, good against artillery, good against musketeers, and cost only 1 population slot. If they cost 2, that’d be fine. It is especially egregious with the Hausa, who had the 1 pop raider too. That’s just gonzo.
Personally, I have seen the game become less balanced since the African DLC, and especially with this new European one. The Mexicans are still strong, I would say they’re top tier, because of their versatility but like, a 600HP imperial soldado, that rivals the Skull Knight, except you get one Skull Knight for…9.8 seconds. But if you’re like me and you build 4 barracks in your enemy’s base, and click the Soldado, you get 20 of them, in the base, with 600HP ready to go lol.
I am being very bitter, I know this. I just hate the “buffs” they gave to. Guoxingye…wait, what is it in English, Koxinga, or whatever, that card sucks. It’s a minor buff, I never include it. The card that ships the flying crows, flame throwers, gives you the free guard/honored upgrade to the flame throwers and the increased rate of fire for the flying crows, that’s a good card. The mediocre flying crow is good, because of that card.
And still, the Chinese cannot train Manchus, even though the Chinese are the Great Qing, who’s founders were Manchus, see, I am being bitter, I apologize. You can straight up “too long, didn’t read” this, I apologize.