The first of all, thanks devs for fix this in the PUP, it was necesary since the launch. But aztecs need a bit of more love, every aztec player think that they are soo predictable and some units need a bit buff like coyotes, that dont work effectively against skirmishers without too much lategame investment.
Also some cards like “Chinampa” or “Great Chinampa” arent comparable with other civs cards. An example of this is the industrial age card from Incas, it boost agriculture by 20% (same as “Great Chinampa”) AND boost build and tech times.
Also europeans get “Refrigeration” and “Royal mint” in age 3 that boost every source of food and coin while “Chinampa” only boost 10% of agriculture.
Finally the aztec wisewomen gives a 20% boost (natives get less 30% from techs) in age 5 plus 2 farms, at this time most farms are built, while lakota wisewomen boost hunt by 30% and give 15000 food by bisons (which are gathered faster than farms).
An idea could be becoming great buttons like a militia button from USA, with a cooldown and giving more units in later ages plus an “arsenal” tech (in IV) paying more of course through ages