Aztecs need nerfs

First!

The volcano GP is visibility OP. It needs a damage cap against buildings. It’s simple too strong compared to similar GP (meteor, tornado, earthquake, lightning storm, hurricane, black hole). It’s basically meteor on steroids with guaranteed destroyed building if cast on top. Cast one in the enemy base, say good bye to everything.

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In addition to be basically a Meteor GP but with another skin

Yes Volcano is OP but so far people are having trouble winning with Aztecs so either they aren’t that good overall or people just don’t know what to do with Aztecs so far.

IMO Astecs suffer the same problem as Demeter. It’s not that they’re weak, it’s just far more complicated and sophisticated to play compared to vanilla civs.

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This is by far my least favorite pantheon as they’re just so complicated to play. While I’m throughly enjoying the campiagn thus far, this pantheon is just really difficult to get into as for one they have zero way of healing their units and I had difficulty keeping my army alive and in numbers. The Axoltotl has a healing effect of sorts but only heals navel units. The god powers aside from Volcano (which does need a nerf) are underwhelming at best and doen’t have the oomph to them compared to its predeccesors. Although Obsideon mirror is a really cool god power in itself.

Not only Volcano decimates armies but also is stronger vs buildings than Earthquake which is supposedly the ultimate god power vs buildings.

Volcano and the butterfly myth unit are clearly OP, but the civ is complicated and will take some time until their win rate is more representative of their actual power.

I remember 1st using volcano in the campaign and my lord it lasts for so long

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It’s much better than meteor. Significantly better. It makes meteor look like an age1 GP

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Looking at win rates after not even one day is pretty pointless. People need to figure out the civ first. How to play it and how to play against it.

Aztecs have the same -10% garter rates on all resources like Egyptians do without having free buildings. That’s a huge disadvantage. Their Calpulli upgrades only partially compensate for it, similar to to Pharao.

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Needs tunning Just like any other civ thats release, some things are bound to be too good other too weak. Can even have scenarios where the good stuff comes too late.

Aztec do seem quite complex by comparison to other civs, so it might take some time before people figure it out.

Centaur weakness looks harsh thou

Looooool)) Are you out of your mind?)) The volcano is the ONLY strong ability of the Aztecs. Don’t you care that the Aztecs are losing to all the other pantheons in everything else?)) Any online battle will be lost by the Aztecs. Don’t write any more nonsense… The Aztecs need to be strengthened, and it’s not even about the abilities of the gods.

Too early to say that they are too weak. They are difficult with complex economy, traps, reliance on counter-unit and agressive favor mechanics in addition to whole new hero ascension and great temple mechanics.

Of course if you play your 1.5 year old Poseidon cav spam, you will perform better than someone who doesn’t know good strategy for their civ yet.

Some people will never be able to play Aztecs effectively due to their difficulty.

To understand the potential of a mechanic, you just need to be able to read the description. Read it, you don’t need years of experience. Traps?) is this a mechanic that exists only to be there and doesn’t provide much benefit? It’s ridiculous. It seems like you don’t understand that, all other things being equal, the Aztec military is inferior to its counterparts from other pantheons, and it’s more a matter of mathematics than hidden mechanics. In the early stages, the Aztecs lacked the economic resources to support their troops. Don’t write that it’s all “because you don’t have any experience yet” - that’s nonsense and an attempt to escape reality.

Is it just me or do the Aztecs have the worst hero units by far? The Warrior Priest does have a ranged attack vs. flying Myth units but no normal ranged attack. So they aren’t that particularly strong.

On paper they are pretty similar to Hersir but they kinda feel a lot weaker, not sure. They are more of a glass cannon which is kinda annoying for their job, especially because Aztecs have basically no way of healing units. The only heal they have is essentially a temporary version of the Healing Spring.

Their other units seem pretty good though, looking forward to seeing “Eagle Warrior OP” threads in the future.

I agree with everything. And the eagles are the only good unit in the army. The whiners will soon create a topic about the eagles))

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So, I’ve played 5 games, my win rate is 45%, and here’s what I’ve noticed. I’m playing at 18 APM because I don’t have the resources. Reaching Heroic in 8 minutes is simply impossible, even if you’re playing simcity. At the moment, that’s the only complaint. Everything else is quite normal.

They need a sutsainable way to heal their units as they have no way in doing so. They also have no flying myth units, and they only have 1 navel myth unit, unlike every other pantheon which has 2. As I’ve mentioned its incredibly hard to keep their units alive as well as sustaining numbers in terms of armies. Aside from Volcano needing a nerf, they need buffs if anything. Also Warrior priests just suck at their job in general, as they’re somehow worse then Egyptian preists. Egyptian priests have their own boons, but are effective at killing myth units. Warrior preists can’t even do that and they just die if hit with the slightest breeze.

They have 2 naval myth units, Axolotl and Mutant Axolotl which is a different unit despite sounding like an upgrade.

In the campaign Mutant Axolotl’s couldn’t be trained