Recently France has recieved constant buffs similar to Germany, USA, Haud. While Other high tier civilisations recieving nerfs, these 3 civlisations kept getting buffs regularly despite being in a above average spot. Before the buffs and nerfs to high tier civilisations, France was considered to be a well above average civilisation. Recent tempo buffs put france to a rather balance concerning spot right now.
What did france recieve?
Coureurs training buff
Trading post buff
ANCIENT REGIME shipment
CENT-SUISSES shipment
Ranged Infantry Hitpoints now also buff musketeers
French Royal Army Shipment
What could be done?
France is currently 4th in the ranking of overperforming civilisations, behind Germany, USA, haud. it comes next, especially compared to Germany and USA, France causes problems of balance close to this situation, slowing down the significanlty buffed tempo civ has is required at this point, but a change that will keep the civilisation in a strong state will be very good.
Cuirrasier base health is reverted to 500 (up from 525)
Currently they are overperforming, with the train buff we see cuirrasiers much more and this buff reverf to cuirrasier HP that came with legacy would help other civilisations keep up with the strong hand cav of France
Coureurs train buff is reverted
France economy was already one of the strong one in the game, revert of the buff would help france to be in a more balanced spot
Trading Post buff is reverted
France already has one of the strongest age 1 in the game, with the native scout it’s possible to have information about the most treasures and get this buff helps france to get them even sooner thus gives a huge amount of tempo, this change is currently overperforming
CENT-SUISSES shipment is moved to fortress age, now improves crossbows range by 1
This card is one of the strongest one in age 2 right now, It gives double buff to crossbows and pikemen, which arguably makes france to have one of the strongest crossbow pike composition in age 2 that most civilisations can’t deal against, moving the shipment to age 3 while potentially adding it a bit of more value could be the best approach
First list is about buffs and recommendation part is mainly reverting the overbuffs, this thread doesn’t ask any nerfs to france, rather revert to some of the unnecessary buffs which made the civilisation overperforming.
It is clearly not too strong (at least based on 11,5k games). Maybe even a little bit under-performing.
You are complaining about new cards which honestly does not even fit in most French decks. For example Musketeer combat promotion is just a bad card (only 5/10/15% promotion). Compare that to Janissary Combat with instant 20% improvement.
You are top player, you are playing tons of games every day and streaming some of them. Provide VOD with evidence. If you can’t - topic can be closed because it is biased.
Anyways, i do have some reservations about the ancien regime card, but i don’t think it’s powerful in its own. It does synergie well with native warriors builds, but you didn’t mention any of that here so i guess it’s fine?
It’s not essentially a nerf to revert an overbuff, france was already a pretty well civilisation even before those buffs, it’s just going to make sure france is in a balance spot rather than overperforming against other civilisations on the ladder.
I’m going to have to disagree with France not needing buffs. They needed some after the barrage of nerfs they got so far in DE. Some matchups were essentially autoloss for France.
We could possibly discuss localised nerfs to some builds, but reverting all your propose is overkill.
France hasn’t recieved any nerf other than removal of 50 food crate start, which was in the agreement of all competitive players because 12 cdb up was too strong, which it still is. Reverting some of those buff is even more crucial considering any overperforming civilisation is massively nerfed and having france with this many amount of buffs keep it in a overperforming spot
Again, it was unarguably broken both in supremacy and treaty, instant cuir train with incredible late game stat was making it nearly impossible to deal france in late game for most of the civs, it has been put to a rather balanced spot, and it was a late game change, early game cuirrasiers are buffed.
Already replied for cuirrasiers, for native cards they are not used every map and very situational depending on the natives, it’s not a global change however, I agree france shouldn’t have 3 native cards because it gives a very strong tempo for the civ on some maps
I don’t understand where the 525 hp comes from. It should have 510 base hp in age 3 (though in game the ui seems to round up to 511) With update 20322 they changed Cuirassiers to scale off of age 2 stats instead of age 3 stats.
It used to scale off of 500 hp/30 attack age 3 stats but it now scales off of 425 hp/25 attack age 2 stats.
Even with a single upgrade, a cav combat cuirassier has 1.25 less hp and 0.75 less attack then before. So I guess it has 2% more hp unupgraded while being worse at every other stage of the game.
I find it funny how Kaiserklein and Revnak are trying their best to nerf each other’s civs, even Kaiserklein has a thread to nerf Portugal, several requests to nerf walls. Both these guys are fun to watch inside and outside the game, this is my opinion about France though; I always considered France to be A tier and it’s getting better since the beggining of DE as Revnak stated, it’s getting small buffs every new patch and is really understimated by alot of players imo. The ability to do strong rush into aging directly, having a 200+hp with 40%rr vill that makes it way too easy to hold any timing on your base while costing only +20 food than average villager , having the best age 1 in the game and generaly the civ doesn’t require much skill to master.I disagree with Revnak about the need to nerf the civilization as I only consider it to be strong but not broken or that very hard to beat. But I do see any additional buffs to the civ in the future could result in it becoming otherwise.
Honestly. there could be some legitimacy here (the tp buff is random and probably too high to ensure frist passes when they shouldn’t) but i think the lashback is how out of our current meta, france isnt even top 5 where is the same ire for italy being a mess? otto being otto? Port being increasingly stuck into the 10/10 turtle spam organs and walls every single game that is like peak inca in its cageyness. USA being broken as well atm? To call a civ a balance concern, you have to justify its inclusion with the above since those are the “boogeymen” of aoe3 currently.
But france a popular civ that hasnt been broken cept in teams/treaty in DE (where late game cuir spam is very common and demolishes many civs on its own late late game, and thx to last patch buffed for 0 reason), the vast majority for players when seeing france is a “oh thank god a normal civ with normal scoutable timings and a build that doesnt require me to scout it at the 5.20 minute mark or instant gg due to some wombo combo.” France, a civ no one considered op cept that stupid royal musk build (nerfed) or some native maps (due to overbuffed nats, not france) isnt smashing twitch, its common but doesn’t over preform in tournaments, or the ladder. I dont think france is priority. No imperial warwagons, instant build forts, usa having 2x the eco and cassprowlers for cheap, and the dominance of turlte civs in the meta (the wr% of turtles has increased, almost all rush civs decreased last 4 and 5 patches). should the above be addresed and france float to the top of pick rates, events, and win rates we know something is up. As is, every civ has some gimmicks and sent-suisse isnt going to beat true age2 civs like haude brits or inca anytime
and why is it focused on cards that are mostly not even much value? sent suisse btw is worse than 8 xbow/pike, worse than LR15%hp card, and benefits 2 units that dont synergize with frances age3 at all until you have roughly 32 pike/xbow. in a normal game that mass is gg territory anyways. musk promotion doesn’t do squat and is taken out of most decks cept vs “feed me kills” russia or china. the 1s cdb means france has effectively no idle time if they choose (eq of about 20f more) and every 25 CDB gets 1 more.
I think our community needs to focus on the major issue civs more than try and kill a mid tier civ in a already…not atm great meta. fix the worst examples and then see where france goes. As is, this last part is just me, id rather face france which i can punish for dumb play than usa spamming s tier goon skirm unraiadble coin eco or italy fort spam any day of the week.
I think that @FoggierWizard41 has forgotten the game he had against Kaiser on Korea with getting Conquistadors to 260 HP and 25 range attack and 1 area damage. weaker skirms and even early age 3 skirms stand no chance against 24 Conquis. and I am not even talking about the effectivity of raiding.