the problem with khmer is that their deathball is too strong, far stronger than any other in the game.
This isnt a big deal for better players as it can be prevented, but it seriuosly degrades those lower elo boom fest games taking all the fun away from those newer players because any late game fight will be crushed by the khmer army comp.
assume everyone booms for 30 min, then suddenly 30 elefants backed by 20 scrobs arrive. They destroy ANY army in the game. Even if your halbs traded cost efficiently, it doesnt matter when you lose your hole base because it is impossible to fight this army popeffienctly. You get promtly swept of the map in 5 minute and the game ends.
If it was mognols their mangudai would atleast be stopped by defensive buildings, not so elefants.
Siege cant help against the khmer scrobs because those tank elefentans will chase them down and the scorps slaughter anything else.
All these points do barely matter in competitive play. They matter alot for the thousands of casuals. Khmer need a nerf because they are too devastating in noob vs noob games only.
Khmer should lose hunsbadry