What would be the best way to modify the attack of every infantry unit type for example.
I want to do a system that permently give +3 attack on one go, right now the modify attribute doesn’t allow to select unit by type but only one by one…
does anyone has an idea ?
If you don’t mind giving extra attack to cav as well, “Researching Forging” three times with the “Force” tickbox on is probably easiest. Otherwise, modify attribute on each is kind of your only option through the scenario editor.
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I want to make unique tech sadly has anything hasn’t been done yet to make modify attribute better ?
If I have to do every modify attribute is there a way to modify the player of each effect in one go instead or just passing one by one every effect…
If you don’t want to do it for every id, you can use a for cycle in a XS script. And if you want to do it for certain players, use a nested for.
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Oh, I’m very interested but I never made any script before, do you know a tutorial so I can get started ?