Boyar - buff pierce armor instead of melee

First - I like to play Slavs and I also agree with the developers, that the Boyar should have a slight change (although it´s not an urgent problem). I even agree with some posts I´ve already read, that Boyar is very similar to the Teuton paladin and as a result not really unique any more. Concerning this, a buff to the Boyar can really be taken into account.

The only problem I see is what gets buffed. The +2 melee armor will turn Boyar argueable into the strongest 1v1 cavalry unit . Anyway, I don´t really see the point in that. Even now, Boyars in melee are just beaten by Lithuanian Cav (and Slavs have lots of great counters against Lithuania so thats a fight that usually does not happen anyway). So the planned buff just enhances an area, where the unit is already a powerhouse.

What Slavs really lack is a good answer to archers (even that is more than often discussed here). As a result, I ask myself why Boyars get their buff to the melee armor and not to the pierce armor. With + 2 pierce armor instead, FU Boyars would be something like a mounted Huskarl. That may sound a bit op in the first place, but would most likely be not at all. Even with such a buff, their creation would still be cost intensive and limited to castles. Besides that, Boyars still keep their weakness to anti cav units like the spear and the camel line. Both of theese problems don´t apply to Huskarls. The only thing that would really change is the point that a small troop of Boyers could be used to soak up arrows a bit similar to a ram. That would not change the world but Slavs weakness to archers would no longer be that severe. Besides that, the Boyer would even get quite unique this way and no longer remain a castle made version of the Teuton paladin.

To cut it short - I would propose to buffs Boyars pierce armor instead of their melee armor.

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because the boyar is not supposed to be a mounted huskarl. furthermore how do slavs have no good answer to archers?
they have elite skirms that lack only bracer, so you could argue in imperial age they are slightly lacking, but even then they have onager, hussar and boyar.
the boyar takes 50 shots as is to take down. that’s incredibly strong as is. not as strong as paladin but stronger then most units in the game.

yes because an 8 PA unit that takes 75 shots from arbs to kill, and can already beat most paladins in the game, what could possibly go wrong?

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No… that would ruin the unit. What you now have is basically is a mounted huskarl. The unit has key roles. Great in melee combat. Leave it at that. Every civ/units has strengths and weaknesses.

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Boyars pierce Armor has been raised already. They now have the same as the knight line.

No need to further increase it.

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I don´t really see a Problem in a 8 pierce armor unit. FU Skirms and Eagles also reach that value. Maybe the example with the mounted Huskarls was a bit bad, but I still don´t think that high pierce armor on Boyer would be a real problem. A unit that is limited to castles, very expensive and countered hard by a trash unit should not break anything at all.

Besides that, the thread should not be about the power of archers and Slavs weakness against them in generel. It is just a about the question, if the planned buff is a good idea at all and/or if there should be done anything instead.

skirms and eagles have much lower health, much lower attack and melee armor, and don’t beat paladins 1v1.

they already have 7 PA as is fully upgraded.

except you know. team games.

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Mounted Teutonic Huskarl after having 8 PA with 11MA.

no, with his change they wouldn’t get the extra melee armor. they would just
beat most paladins 1v1 and still be better against archers then every paladin ever. you know. something that would be totally busted in team games.

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Maybe because FU skirms aren’t one of the best melee units in the game. Maybe because Eagles aren’t one of the best melee units in the game.

Yeah, just like Celts and Teutons.

What even is a siege workshop anyway?

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best part is slavs get fully upgraded hussar too on top of that.

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That’s along the line of the joke, yes. Teutons don’t get light cavalry, Celts don’t get bloodlines or the last armor tech, Slavs get all the things, plus a strong siege workshop, yet I generally don’t see Teuton players complaining about archers.

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Oh okay. Still pretty close to be called Mounted Teutonic Huskarl though. 9MA is pretty huge for 150HP unit.

Huh then what’'s the purpose of the cheaper siege weapons?

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Or hussar. Or skirms. Or boyar

9 pierce armor - 3 (+2 as suggested) + 4 (from Blacksmith). So 150 shots from Arbalesters. I trust nothing can go wrong, right?

  • One of the most well rounded, population efficient mobile units in the game

Mounted Serjeants on steroids

Youre right. And yeah. What could possibly go wrong?

Nothing. Even Castle age Battering Ram can take 175.

  1. Serjeants is pretty close to Teutonic Huskarl.

What’s with people asking for buffs on units that absolutely don’t need it? The current boyar is already fine as it is, the extra armor that they’re going to give it really wasn’t even needed.

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But dude, slavs have the cheapest mangonel line… do you need more to deal with archers?