Broken herding animal placement/direction

:arrow_forward: GAME INFORMATION

  • BUILD #: 100.12 […]
  • PLATFORM: Steam
  • OS: Windows 10

:arrow_forward: ISSUE EXPERIENCED

Herding animations are broken

:arrow_forward: FREQUENCY OF ISSUE

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:question: List the DETAILED STEPS we can take to reproduce the issue… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Take a herdable to a building that can herd them (corral, japanese shrine and Toshogu Shrine, and Sacred Field) except native american farms (that works correctly). Happens with all herdable animals

  2. The animal should point the building, but instead point outside.


The animal should point the building, but instead point outside. The behaviour worked correctly in vanilla aoe3, but was messed in the Warchief xpack and carried since.

Original vanilla Aoe3

Warchief introduced the bug

bug present on DE

Sacred camps and japanese shrines (also wonder) doesn’t work either

Native american farms they work correctly


I believe outside facing is correct changed behavior. Because their last step is towards the building, it shows a clearer visual signal that they are tasked as expected. Head angle also changes to denote this.

I don’t like using herdables with farms because it’s harder to tell if the herdables are actually on the farm. (and they don’t automatically move to nearby farms if they’re idle and there’s space)

The angle is part of the original animation that plays when the animal is tasked, in vanilla also.