[Bug] Almeida 5 Incorrect Trigger Amount For Hard Failure

Game Version:

  • Build (34223)
  • Platform (Steam)


In Hard you are supposed to fail the main objective if you kill six enemies, but the trigger for game loss is set to seven. You still get the loss voice line at six enemies, but you won’t actually lose the mission until you kill seven.

This value should be six instead of seven.

Thanks for the report! This was only cosmetic (the trigger would still result in mission failure if 6 units were killed), but I will make an update to the scenario.