[BUG] No limit on how loud can overlapping instances of the same sound get

###101.101.330059.0 Game Version:

  • Build (####4403463)
  • Platform (Steam)


From what I’ve noticed, there is no limit on how loud can sounds get when there are multiple instances of it, this is especially noticeable with large numbers (30+) of Hand Canonneers (a LOUD bang for each volley) or piercing infantry (the clinking of eagle warriors or pikemen can get really annoying in large enough numbers)

Reproduction Steps:

  1. Produce a large number of Hand Cannoneers or Eagle Warriors
  2. Set them all to attack a target at the same time